Category - Gaming

Correctly limiting the power consumption of the GeForce RTX 4090: MSI Afterburner vs. 12VHPWR / 12V-2×6 adapter or both?

It is well known that you can use tools such as MSI Afterburner to increase or decrease the maximum power consumption of a graphics card (within the specifications). In addition, the 12V-2×6 connection (formerly 12VHPWR) also offers different power levels. But what are the differences between the two options and what happens if you use both [...]


Cyberpunk 2077: New features are great, but what to do if patch 2.1 crashes? A workaround and a let’s play!

The patch 2.1 for Cyberpunk 2077 brings a lot of new features, but unfortunately also some problems. And before I go into the new features, we also need to look at the hurdles that stand in the way of a new user experience. Since its release, Cyberpunk 2077 has emerged as a platform for demonstrating new graphics card technologies, particularly in [...]


DLSS 3 and FSR 3: Combined power for smooth gameplay

According to Quasar Zone, this is a “crazy idea”, but nevertheless they have managed to successfully combine NVIDIA’s DLSS 3 Frame Gen and AMD’s Fluid Motion Frames technologies. Although the process wasn’t straightforward, it’s pleasing to see that these two technologies provide a significant improvement in [...]


NVIDIA’s connector story: EPS vs. 12VHPWR Connector – Unfortunately, good doesn’t always win, but evil wins more and more often (insights)

After numerous articles, explanations, and follow-up tests, today we’re taking a different approach. I have three intriguing topics for you: the possible origin story of the 12VHPWR connector, the deliberate ignorance of the originally intended 8-pin EPS connector, which continues to prove its resilience against defeat in power supplies and [...]


Alan Wake 2 Game Review – A very personal counterproposal to the hype train, where only the benchmarks are objective because they have to be

It’s been a long time coming, but after a whole decade, Alan Wake has finally passed the torch to a worthy successor, since the remake doesn’t really cut the mustard. And now, drum roll please, he’s back in the saddle! Every newsroom is over the moon and singing the game’s praises. But to steer clear of the Alan Wake 2 hype [...]


Activision president: Call of Duty could be even better with Microsoft

Call of Duty is celebrating its 20th anniversary and Activision’s president is very positive about the future under Microsoft. After all, the Call of Duty franchise is already celebrating its twentieth anniversary this month. The first part was released on October 29, 2003. GamesBeat colleagues recently had the opportunity to interview [...]


More than just a DLC – Cyberpunk 2077: Phantom Liberty puts the crown on the base game (Review and Benchmarks)

Cyberpunk 2077: Phantom Liberty marks the latest milestone in the evolution of Night City, offering players a fresh perspective on the dystopian world you already know and love. With the introduction of Dogtown, a new district that impresses in both design and narrative, this expansion virtually sets a new gold standard for future DLCs of other [...]


Radiant future? NVIDIA DLSS 3.5 and the Next Level of Raytracing

Released today, NVIDIA DLSS 3.5 is the latest iteration of NVIDIA’s Deep Learning Super Sampling (DLSS) technology and brings a number of enhancements and new features to improve the ray tracing experience in games and applications. In doing so, NVIDIA has set ambitious goals to also increase adoption of the new technology. True to the [...]


Starfield update brings DLSS, FOV slider and more

Bethesda has announced the first major update for Starfield. The update includes a number of new features and improvements that players have been asking for. One highlight is the support for DLSS. Another important feature is the FOV slider, which allows players to customize the angle of view in the game. This is especially important for players [...]