Category - Monitors

Input lag, pixel response time and refresh rate | Part 3 Monitor Basics

Since Igor is currently at the Games-Com, I can today – once again – a little romp on the homepage. So far, we had already dealt with the various panel types, the basics about colors, color spaces, and so on. For those who missed it, here’s a quick read. With the third part of our journey concerning the monitors and the [...]


Have a look: MSI is fun for two | A somewhat different monitor unboxing

Small and super fast, the 24-inch IPS Oculux NXG253R has a 360 Hz refresh rate. A real e-sports monitor! On the other hand, the MEG381CQR Plus is very big, still fast enough and packed with a lot of gimmicks. The basis for both is an IPS panel. But that was it. The two monitors are worlds apart in terms of price, and the target groups are [...]


Monitor sizes, panel types and special features | Part 1 Monitor basics

After a long hick-hack with my internet provider and a professional special case – the time has finally come. We’ll start with the basics on the subject of monitors. Today we’ll look at the topic of panel types, screen sizes and resolutions. However, I will not do a total deep dive into the technical level, but only go so far [...]


M MEMTEQ – Portable 15.6″USB monitor with IPS screen review

I had actually been thinking about an Asus ZenScreen in the same size, because I would have liked to have had a portable monitor for both the smartphone and the notebook. But this monitor doesn’t have an hour in hands-on mode, because it unfortunately had a pretty good reflection and extreme halos. But the almost 270 Euros are a little steep [...]


Coming soon: Workstation graphics cards and professional benchmarks including special benchtable and professional monitor

What is the best way to test graphics cards in the workstation area? Of course with appropriate software and not just any dead-optimized synthetics. But it's not just the software that decides, but also the hardware. That's exactly where I started again and thought long beforehand. In the end, because the fastest CPU per thread is also [...]