WQHD with 2560 x 1440 pixels
The only reason we use The Very High detail setting of Ghost Recon is to avoid the "Turf Effects" option of the Ultra Preset, which would result in an unfair comparison between GeForce and Radeon cards. Of course, the GeForce RTX 2080 Ti would have even more optics to offer, if you would also increase the graphics quality even further.
A 14% lead over Titan V and a 20% lead over the GeForce GTX 1080 Ti are already significant. However, the GeForce RTX 2080 is only conceivably just ahead of the GeForce GTX 1080 Ti and would probably already be shortened against a medium-sized custom model.
FPS/Percentile Bar Chart, Frametimes, Variances, and Unevenness
Tom Clancy's Ghost Recon - FPS - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - FrameTime - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - FrameTimeVariance - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - Unevenness - 2560x1440, DX11 Very High
Curves for FPS, Percentiles, and Frametimes
Tom Clancy's Ghost Recon - AvFPSoB - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - FPS99th - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - FrameTimeoB - 2560x1440, DX11 Very High
Single-card charts: Frametimes, Variances and Unevenness
Tom Clancy's Ghost Recon - GeForce GTX 1070 - FrameTimeSolo - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - GeForce GTX 1070 Ti - FrameTimeSolo - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - GeForce GTX 1080 - FrameTimeSolo - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - GeForce GTX 1080 Ti - FrameTimeSolo - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - GeForce RTX 2080 - FrameTimeSolo - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - GeForce RTX 2080 Ti - FrameTimeSolo - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - Radeon RX Vega 56 - FrameTimeSolo - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - Radeon RX Vega 64 - FrameTimeSolo - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - Titan V - FrameTimeSolo - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - Titan X - FrameTimeSolo - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - GeForce GTX 1070 - FPSvsFrameTimeDiff - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - GeForce GTX 1070 Ti - FPSvsFrameTimeDiff - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - GeForce GTX 1080 - FPSvsFrameTimeDiff - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - GeForce GTX 1080 Ti - FPSvsFrameTimeDiff - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - GeForce RTX 2080 - FPSvsFrameTimeDiff - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - GeForce RTX 2080 Ti - FPSvsFrameTimeDiff - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - Radeon RX Vega 56 - FPSvsFrameTimeDiff - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - Radeon RX Vega 64 - FPSvsFrameTimeDiff - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - Titan V - FPSvsFrameTimeDiff - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - Titan X - FPSvsFrameTimeDiff - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - GeForce GTX 1070 - Unevenness - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - GeForce GTX 1070 Ti - Unevenness - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - GeForce GTX 1080 - Unevenness - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - GeForce GTX 1080 Ti - Unevenness - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - GeForce RTX 2080 - Unevenness - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - GeForce RTX 2080 Ti - Unevenness - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - Radeon RX Vega 56 - Unevenness - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - Radeon RX Vega 64 - Unevenness - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - Titan V - Unevenness - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - Titan X - Unevenness - 2560x1440, DX11 Very High
Ultra HD with 3840 x 2160 pixels
The advantage of the 2080 Ti over the GeForce GTX 1080 Ti grows to 26% at 3840 x 2160 pixels. More important than this percentage, however, is that both only average frame rates end up in our charts. The GeForce RTX 2080 Ti renders more than 99% of its time with over 50 FPS. The GeForce GTX 1080 Ti manages about 99% of its time over 40 FPS. The GeForce RTX 2080 is just ahead of the GeForce GTX 1080 Ti and can't really settle down.
FPS/Percentile Bar Chart, Frametimes, Variances, and Unevenness
Tom Clancy's Ghost Recon - FPS - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - FrameTime - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - FrameTimeVariance - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - Unevenness - 3840x2160, DX11 Very High
Curves for FPS, Percentiles, and Frametimes
Tom Clancy's Ghost Recon - AvFPSoB - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - FPS99th - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - FrameTimeoB - 3840x2160, DX11 Very High
Single-card charts: Frametimes, Variances and Unevenness
Tom Clancy's Ghost Recon - GeForce GTX 1070 - FrameTimeSolo - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - GeForce GTX 1070 Ti - FrameTimeSolo - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - GeForce GTX 1080 - FrameTimeSolo - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - GeForce GTX 1080 Ti - FrameTimeSolo - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - GeForce RTX 2080 - FrameTimeSolo - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - GeForce RTX 2080 Ti - FrameTimeSolo - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - Radeon RX Vega 56 - FrameTimeSolo - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - Radeon RX Vega 64 - FrameTimeSolo - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - Titan V - FrameTimeSolo - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - Titan X - FrameTimeSolo - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - GeForce GTX 1070 - FPSvsFrameTimeDiff - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - GeForce GTX 1070 Ti - FPSvsFrameTimeDiff - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - GeForce GTX 1080 - FPSvsFrameTimeDiff - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - GeForce GTX 1080 Ti - FPSvsFrameTimeDiff - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - GeForce RTX 2080 - FPSvsFrameTimeDiff - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - GeForce RTX 2080 Ti - FPSvsFrameTimeDiff - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - Radeon RX Vega 56 - FPSvsFrameTimeDiff - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - Radeon RX Vega 64 - FPSvsFrameTimeDiff - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - Titan V - FPSvsFrameTimeDiff - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - Titan X - FPSvsFrameTimeDiff - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - GeForce GTX 1070 - Unevenness - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - GeForce GTX 1070 Ti - Unevenness - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - GeForce GTX 1080 - Unevenness - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - GeForce GTX 1080 Ti - Unevenness - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - GeForce RTX 2080 - Unevenness - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - GeForce RTX 2080 Ti - Unevenness - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - Radeon RX Vega 56 - Unevenness - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - Radeon RX Vega 64 - Unevenness - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - Titan V - Unevenness - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - Titan X - Unevenness - 3840x2160, DX11 Very High
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