Today is finally the day, the RTX 4090 celebrates its sales launch. I don’t even want to talk about the prices now, maybe I’ll say something about that at the very end. Igor had already presented the general performance, power consumption, temperatures, etc. yesterday – as usual. I myself have been testing with the RTX 4090 for a good two weeks now and have been completely surprised by the card’s performance. You don’t believe everything that is promised via marketing.
Today my focus is on the NVIDIA gimmicks. DLSS 2.3 and DLSS 3.0 together with NVIDIA Reflex and Boost are allowed to show what they can do. RTX on is the focus today without exception.
The question I’ve been asking myself over and over again in the past few weeks or months: Why are manufacturers releasing 240 Hz monitors with UHD resolution? QHD with 360 Hz? There must be something really big around the corner with the new GPU generation from NVIDIA and AMD. Once again, NVIDIA kicks things off with the RTX 4090, the 24 GB GDDR6X monster. And yes, this is by far the thickest Founders Edition graphics card I’ve ever seen. Now the card just has to show that it is not only big and heavy, but also much faster than the RTX 3080 Ti. I don’t have an RTX 3090 Ti, but Igor has had all the current high-end GPUs on test with him.
I would like to make one preliminary remark at this point. I only compare the RTX 4090 against the RTX 3080 Ti. Of course, I would also have an AMD Radeon RX 6900 XT Liquid Devil lying around here in the test offer. But we all know that AMD’s current 6000 generation – in terms of ray tracing – can’t keep up with NVIDIA. Therefore, no belly-flops towards NVIDIA today – with quite long DXR bars. I’ll wait for AMD’s new 7000 GPUs, then we’ll see.
Test system
CPU | Ryzen 7 5800X (PBO 2, CO negative) |
Mainboard | MSI MAG X570 ACE |
RAM | 4×8 GB Crucial Ballistix RGB 3200 MHz CL16-18-36 |
SSD 1 | Samsung 980 Pro 500 GB (Windows 11 status KW40/2022 ) |
SSD 2 | Crucial P2 1000 GB (Games) |
SSD 3 | Crucial P2 1000 GB (Games) |
SSD 4 | Samsung 512 GB 840 Pro (Backup) |
CPU Cooler | Alphacool Eisbaer Aurora 360 |
Power supply unit | Seasonic Prime Platinum 1300 Watt |
GPUs |
MSI GeForce RTX 3080 Ti Suprim X – water cooled ice block GPX Aurora (driver 521.90) NVIDIA GeForce RTX 4090 (driver 521.90) |
Sound | SoundblasterX AE-5 Plus |
Keyboard | Cooler Master SK 622 (Red Button) via USB @1000 Hz polling rate |
Mouse | ASUS ROG Chakram Core X @1000 Hz Polling Rate (NVIDIA Reflex Latency Analyzer Support) |
Monitor |
LG UltraGear 27GN950-B |
Test Tools | NVIDIA LDAT V2 with Logitech G203 Prodigy @1,000 Hz polling rate |
Test setup RTX 4090 FE
RTX 3080 Ti test setup (MSI Suprim X underwater)
Test methods
Today, we tested exclusively in UHD resolution (3840 x 2160p) on the LG 27GN950. The maximum graphics settings – including ray tracing on maximum – were selected in all games I tested. I did not use integrated benchmarks for my measurements, but selected a dedicated gaming scene. I will introduce you to these in more detail in the respective section.
Latency measurements in Cyberpunk were recorded using NVIDIA Frameview and later analyzed using IgorsLab interpreter and summarized in Excel. In CoD Black Ops Cold War, I measured the latencies myself with NVIDIA LDAT and summarized them in Excel. All measurements (FPS or latencies) were repeated three times to prevent measurement inaccuracies. Graphical comparisons – for example on the quality of DLSS etc. – were recorded with NVIDIA Shadowplay, merged with NVIDIA ICAT and evaluated.
Some basics about LDAT and latencies can be found here: (more articles can be found on the homepage)
NVIDIA LDAT – Latency Display Analysis Tool vorgestellt und ziemlich exklusiv getestet
So enough of theory, let’s get started. I start with some light fare to warm up: Call of Duty Cold War, RTX on and Reflex in UHD. Then the little Lara Croft in Shadow of the Tomb Raider can put the fear of God into the GPUs. And finally, we have the Finale Grande with RTX on, DLSS 3.0 and latencies in Cyberpunk 2077. On your mark, get set? Then next page…
- 1 - Introduction and test system
- 2 - Call of Duty Black Ops Cold War RTX 3080 Ti
- 3 - Call of Duty Black Ops Cold War RTX 4090
- 4 - Lara Croft: XeSS oder DLSS als FPS Booster
- 5 - Comparison: NVIDIA DLSS vs. Intel XeSS
- 6 - 2160p native vs. DLSS Balanced vs. XeSS Quality
- 7 - 2160p native vs. DLSS Performance vs. XeSS Balanced
- 8 - 2160p native vs. DLSS Quality vs. XeSS Ultra Quality
- 9 - 2160p vs. DLSS Ultra Performance vs. XeSS Performance
- 10 - Cyberpunk 2077 - a new era with DLSS 3.0
- 11 - Cyberpunk 2077 - RTX 4090 with DLSS 3.0
- 12 - Cyberpunk 2077 RTX 3080 Ti vs. RTX 4090
- 13 - Quality check: DLSS 2.3 vs. DLSS 3.0 in Cyberpunk 2077
- 14 - DLSS 2.3 vs. DLSS 3.0 Balanced vs. 2160p native
- 15 - DLSS 2.3 vs. DLSS 3.0 Performance vs. 2160p native
- 16 - DLSS 2.3 vs. DLSS 3.0 Ultra Performance vs. 2160p native
- 17 - DLSS 3.0 vs. FSR 1.0
- 18 - DLSS 3.0 Quality vs. FSR 1.0 Quality vs. 2160p native
- 19 - DLSS 3.0 Balanced vs. FSR 1.0 Balanced vs. 2160p native
- 20 - DLSS 3.0 Perfomance vs. FSR 1.0 Perfomance vs. 2160p native
- 21 - DLSS 3.0 Ultra Perfomance vs. FSR 1.0 Ultra Perfomance vs. 2160p native
- 22 - Summary and conclusion
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