Due to time constraints and because everything has already been pre-reported on YouTube, I only picked one game, but it features DLSS, DLSS3 and FSR, so it offers comparisons between DLSS and FSR, as well as DLSS with and without frame generation. i’m fair enough to still bring this up, even though it took some overcoming. As always, the bars speak for themselves, and I’ll get to the subject of latencies separately in a moment. First, let’s look at the FPS numbers along with the P1 Low for both comparisons as bar and curve graphs:
Percentiles over time
The individual percentiles are also highly interesting, because it covers even more than just the P1 Low:
Frame Times as percentile bars
Variances in direct comparison
Efficiency of the individual cards in the benchmark
And finally, here are two more links about DLSS 3.0:
- 1 - Introduction, technical data and technology
- 2 - Test system in the igor'sLAB MIFCOM PC
- 3 - Teardown: PCB, components and cooler
- 4 - Gaming performance FHD (1920 x 1080)
- 5 - Gaming performance WQHD (2560 x 1440)
- 6 - Gaming performance DLSS vs. DLSS3 vs. FSR
- 7 - Latency and DLSS 3.0
- 8 - Power consumption and load balancing
- 9 - Transients, cutting and PSU recommendation
- 10 - Temperatures, clock speeds, fans and noise
- 11 - Summary and conclusion
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