Although many workstation applications are now very well scaled with the core number for specific workloads or with special plugins in some areas, the result is always the sum of many factors and tasks in which the pure computing power is of all cores is very important, but not everything is decisive either. Often enough, the parallelizable tasks do not scale beyond a certain number of cores /threads, so that the IPC still decides often enough. And that's not the advantage of AMD.
The Dynamic Mode of the Ryzen TR 2970WX is once again such a thing in itself, because between the individual iterations of a benchmark (between 3 and 5, depending on the application), there are already very clear differences from time to time. We can only explain it again with the missing memory controller, as many AVX and SSE-optimized codes (but not only those) rely on memory bandwidth. And if a software solution like Dynamic Mode still works in between, the well-meaning can sometimes turn into the opposite.
- 1 - Einführung und Daten
- 2 - Dynamic Mode, OC und Testsystem
- 3 - Office und Browser
- 4 - Workstation: Endcoding/Kompression
- 5 - Workstation: 2D/3D Grafik
- 6 - Workstation: Compute and Rendering
- 7 - VRMark, 3DMark, AotS: Escalation, Dawn of War III
- 8 - Far Cry 5, GTA V, Hitman
- 9 - Shadow Of War, Project CARS 2
- 10 - Temperaturen
- 11 - Leistungsaufnahme
- 12 - Fazit und Zusammenfassung
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