Gaming GPUs Hardware Reviews

Nvidia GeForce RTX 2060 FE in review – does this card set new standards in the middle class?

The GeForce RTX 2060 might well be a good way to change negative opinions about the P/L ratio of Turing cards. With the EIA, it is even lower than the starting price of the GeForce GTX 1070 at that time and yet it is faster than a GTX 1070 Ti. It is more likely to reach the GeForce GTX 1080. We have already been able to test this map in large parts, you can read the report here...

Battlefield V

Logically, Battlefield V is an interesting (and currently the only) benchmark for DXR support. However, we start our tests with the DXR disabled and the graphics preset set to Ultra.

 

Full-HD 1920 x 1080 Pixel, DXR Off

Second place at 1920 x 1080 is impressive for Radeon RX Vega 56. On the other hand, the GeForce GTX 1070 Ti and GeForce RTX 2060 end up within a tolerance range of 1% of the average FPS produced, so they are in fact equal. Only the percentiles clearly speak for the GeForce RTX 2060, at least a statement.

Here again the curve curves of all individual maps in detail:

 

Full HD 1920 x 1080 Pixel, DXR On

It used to be like, "Can it run Crysis?"  But can the GeForce RTX 2060 also playreal-based raytracing? In addition to the performance of the GeForce RTX 2060 in Battlefield V with the default settings of the game, one also wants to know whether the hybrid rasterization/raytracing approach of Nvidia is feasible. Finally, our first benchmarks showed that the GeForce RTX 2070 reached just over 60 FPS at 1920 x 1080 pixels with the Medium DXR Reflection Quality setting.

Fortunately, significant optimizations of EA DICE have improved DXR performance once again since battlefield V was launched. The GeForce RTX 2060 reaches about 72% of the average frame rate for DXR Reflection Quality on Low or Medium and about 59% of the average frame rate for High or Ultra. This is now even enough to approach the 70 FPS mark at 1920 x 1080.

According to Nvidia, there will soon be a Deep Learning Super Sampling Patch, which should eliminate some of the impact caused by activating the DXR. We have no doubt that performance would improve with DLSS turned on; our main focus will be on how the technology affects image quality.

Here again the curve curves of all individual maps in detail:

Ergo is DXR, despite all Unken calls, still easily playable on the "RTX entry card". At the end of the day, you even have to acknowledge this enviously.

 

WQHD 2560 x 1440 Pixel, DXR Off

The very good performance at 1920 x 1080 on Ultra provokes just to perform the same test with 2560 x 1440, which means quite a more demanding graphics load. This time, the slightly bandwidth-limited GeForce RTX 2060 takes second place behind GeForce RTX 2070, although its lead over the Radeon RX Vega 56 is only 4% in the end. Especially since Vega can also shine with the percentiles.

Here again the curve curves of all individual maps in detail:

 

 

Danke für die Spende



Du fandest, der Beitrag war interessant und möchtest uns unterstützen? Klasse!

Hier erfährst Du, wie: Hier spenden.

Hier kannst Du per PayPal spenden.

About the author

Igor Wallossek

Editor-in-chief and name-giver of igor'sLAB as the content successor of Tom's Hardware Germany, whose license was returned in June 2019 in order to better meet the qualitative demands of web content and challenges of new media such as YouTube with its own channel.

Computer nerd since 1983, audio freak since 1979 and pretty much open to anything with a plug or battery for over 50 years.

Follow Igor:
YouTube Facebook Instagram Twitter

Werbung

Werbung