In this game, the Radeon RX 550 already runs out of memory in 720p, which can also be seen in the FPS values, the jittery frame time and the variances. The DG1, on the other hand, does quite well and remains in the playable range even with the P1. Visually, however, this is nothing and especially the DG1 (but also Intel’s UHD 770) produce a much higher edge flicker than the other cards in the test field. Furthermore, both Intel cards generated strange pixel errors, which rather points to the drivers. But even still, we’ll up the resolution a bit more right away, even though we’ll probably kill the RX 550 for good with this.
- 1 - Intro, technical data, test system, drivers
- 2 - Unboxing, features and functionality
- 3 - Teardown: PCB, components and cooler
- 4 - Borderlands 3 (1280 x 720, DX12)
- 5 - Control (1280 x 720, DX12)
- 6 - Control (1920 x 1080, DX12)
- 7 - Horizon Zero Dawn (1280 x 720, DX12)
- 8 - Shadow of the Tomb Raider (1280 x 720, DX12)
- 9 - Shadow of the Tomb Raider (1920 x 1080, DX12)
- 10 - Wolfenstein Youngblood (1280 x 720, Vulkan)
- 11 - Wolfenstein Youngblood (1920 x 1080, Vulkan)
- 12 - World War Z (1280 x 720, DX11)
- 13 - World War Z (1920 x 1080, DX11)
- 14 - Power consumption in detail
- 15 - Conclusion and final words
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