GPUs Graphics Reviews

Small, hot-cold sister: AMD RX Vega56 with efficiency test and VR

In the end, however, this remains the most exciting question of the day, because there has been little noticeable about a wide availability and above all stable software. So it can only get better. But what's left in the end ... Disassembly and radiator details Removing the top hee cover is easy. With a small Phillips screwdriver (PH1), the six small swivels that hold this cover can be turned out. After that, there is only one... Board layout The RX Vega56, RX Vega 64 and Vega Frontier Edition have the same board, 100% identical components and differ only in the soldered package, as well as a customized firmware. The length is, consider... Ethereum Mining The latest version of Claymore's Dual Ethereum AMD/NVIDIA GPU Miner (V8.9.8) provides support for the Radeon RX Vega, so what we use it for our mining benchmark. All AMD cards run in ASM mode, which is a fe... Dirt Rally (DirectX11) This game has a built-in benchmark and therefore offers absolutely reproducible conditions for each pass While the GeForce GTX 1080 never falls into ASW mode, except for a few dripped frames, the G... Foreword to gaming benchmarks On the following pages, we let the bars and curves speak for themselves and do without filling text. In return, and at the request of many readers, we have not only the overall overviews of all maps. Benchmarks in WQHD (2560 x 1440 Pixels) Benchmarks in Ultra HD (3840 x 2160 pixels) Benchmarks in WQHD (2560 x 1440 Pixels) Benchmarks in Ultra HD (3840 x 2160 pixels) Benchmarks in WQHD (2560 x 1440 Pixels) Benchmarks in Ultra HD (3840 x 2160 pixels) Benchmarks in WQHD (2560 x 1440 Pixels) Benchmarks in Ultra HD (3840 x 2160 pixels) Benchmarks in WQHD (2560 x 1440 Pixels) Benchmarks in Ultra HD (3840 x 2160 pixels) Benchmarks in WQHD (2560 x 1440 Pixels) Benchmarks in Ultra HD (3840 x 2160 pixels) Benchmarks in WQHD (2560 x 1440 Pixels) Benchmarks in Ultra HD (3840 x 2160 pixels) Benchmarks in WQHD (2560 x 1440 Pixels) Benchmarks in Ultra HD (3840 x 2160 pixels) Power consumption, BIOS selection and presets AMD (as on the Radeon RX Vega64) also offers two BIOS variants on the Radeon RX Vega56 via switch, whose presets differ from each other. The Power Limit as long as you don't... Clock rates and corresponding gaming performance With Witcher 3 in Ultra HD, we are now testing the worst case at maximum load. Let's just start from the default setting on delivery and set the "Balanced" mode of the BIOS and the there... Fan speeds and operating noise ("volume") As we already know, AMD is trying to prioritize GPU temperatures. It should therefore be clear to everyone that this must be at the expense of fan speeds. First, let's look at the throughs. The RX Vega56 can be convincing in some areas, but not in others. The biggest shortcomings are the launch, which took place one year too late, the almost homeopathic availability of the Vega cards as a whole and the disproportionately high...

The RX Vega56 can be convincing in some areas, but not in others. The biggest shortcomings are the launch, which was delayed by a year, the almost homeopathic availability of the Vega cards as a whole and the disproportionately high power consumption, which could perhaps have been tamed manually, if there was at least one stable would provide working software. The Wattman tool is, to put it mildly, a shell with various tree defects and does not even meet the hardware at the end.

Instead of the two BIOS variants with the 3 preset modes, some of which overlap pointlessly, one should have focused better on the sweet spot of the chip, which interestingly not one of the six (!) Modi hits the exact same. Which customer wants to test all modes, additionally play with sliders and in between have to screw up the PC in order to manually operate a tiny slide switch? 

This is all absolutely superfluous and is planned past the real problem. If, on the other hand, buyers were given the possibility of a meaningful sub-voltage, because the voltages set for the generous binning are far too high or, as in Nvidia's Boost 3.0, this would be regulated immediately via Power Tune and self-diagnosis, the world would can shimmer even more reddish. But unfortunately at AMD you take the crowbar in your hand again and you wonder what actually happened to the software during this whole year.

The Binning Rasterizer still doesn't really want to write about future music like Primitive Shader. If AMD has closed the pit at some point and at least the foundation for RX Vega is rock solid, we will surely know more. But everything is still hidden in the deepest Californian fog and we only have any conjectures and temporary findings, including a ripening chamber for the banana software.

Conclusion

As a custom model with significantly improved cooling and volume characteristics, the card itself could well play a strong role on the market, if one excludes the high power consumption and the poor optimization possibilities in this regard. The prices are currently, of course, as always a pure discussion firing system, because the tug of rupture of the RRP and the street price of the RX Vega64 is still hard in our stomachs. We would be happy if we could end up with the 400-euro mark, which is still quite a lot.

Why the board partner cards might come later than feared, we have already tried to explore in the article "Confusion about three different packages at the Radeon RX Vega of AMD". However, nothing has really been announced and confirmed on schedule. The prices are also a golden speculatius with a diamond question mark in the middle.

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About the author

Igor Wallossek

Editor-in-chief and name-giver of igor'sLAB as the content successor of Tom's Hardware Germany, whose license was returned in June 2019 in order to better meet the qualitative demands of web content and challenges of new media such as YouTube with its own channel.

Computer nerd since 1983, audio freak since 1979 and pretty much open to anything with a plug or battery for over 50 years.

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