Give rubber!
Before the fans are mounted, rubber strips have to be glued on to decouple the fans acoustically and to ensure a tight fit so that nothing slips later. If necessary, the retaining clips can be bent together a little more so that the hold is firm enough.
Airflow workaround and temperatures
I made the mistake of placing everything nice and flush as usual. And only then did I take a look at the circuit board and get a fright. The large copper heat sink of the left voltage converter row not only hangs under the heat pipes, but also doesn’t get any cooling air at first. With about 17 watts of power dissipation under the butt, that’s pretty sporty. What then unfortunately adds to this and becomes dangerous is the fact that the heatpipes are so close together that the RAM on both sides of the GPU heatsink is virtually in the slipstream of the 6 heatpipes per side!
After all, up to 3 watts of waste heat are generated per module, which is not coolable. A first test run even brought me up to over 100 °C in games, which is so not possible. Good advice was expensive for the time being. Therefore, I packed the fans further to the left (overhang to the VRM) and experimentally measured with two wind shields to the RAM blocks, which brought me into the range of 85 to 86 °C for the GDDR6X (Tjunction) and about 95 °C for the hottest voltage converter block. One can live with that if necessary. The fans are fixed at 1000 rpm and with a bit more airflow, the temperatures would certainly have gone down even further.
However, the GPU here is colder than anything the board partner cards could offer me so far. With 50 to 52 °C in gaming (Horizon Zero Dawn in Ultra-HD and Ultra Settings), that is a real low value, especially since the two fans from Noiseblocker were barely audible.
Summary and conclusion
The actual cooler and heatpipe concept of the Raijintek Morpheus is still virtually unmatched, which might also be due to the real 12 heatpipes. The first feedback from the manufacturer has also arrived in the meantime and there will definitely be a completely new version with a specially adapted heatsink and better RAM cooling. That’s exactly why I’ve put less emphasis on the rebuilding instructions here and now, but rather on testing out what works at all. Because if the RAM and VRM were solved better (slipstream), then the Morpheus can actually only stand in its own way. It could hardly be any cooler. Very well, with water. But that’s another story. And since the hole pattern remains the same, it might also work with Ada.
The excitement for the new product has risen, that’s for sure. The experiment that I have made here, I would rather leave in view of the fact that there is probably soon an update. Unless you still have a Morpheus somehow completely left and also enough time and mood to tinker 🙂
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