As always, an RTX 3090 Founders Edition from Nvidia is used for the gaming tests, with maximized temperature and power consumption limits, for the lowest possible GPU bottleneck. Driver is the latest Game Ready at the time of testing with version 497.29. The performance data is recorded with Nvidia Frameview 1.2, based on the open-source software Presentmon. Like last time, there are three relatively different game titles, Counter Strike: Global Offensive (CSGO) as an example of a more latency-sensitive title, Cyberpunk 2077 and Shadow of the Tomb Raider with a balanced preference and a slight preference for bandwidth, respectively.
In gaming at 1440p, the manually optimized configurations are always found at the top, with Cyberpunk 2077 even resulting in a measurable increase in FPS. In Shadow of the Tomb Raider, where the bandwidth is the most important factor, DDR5 clearly outperforms DDR4 and the faster ADATA kit outperforms the DDR5 competition.
In terms of frame time variances, the advantages of the ADATA kit are not as clear and even the slower kits, including DDR4, can still deliver smooth scrolling in most cases.
In 1080p, further away from the GPU limit, the differences between the configurations become even more apparent. And even though no result is unplayable as expected, 5-10% more FPS in the latency-intensive titles can still be an argument for faster DDR5 memory.
The manually optimized settings of the ADATA kit can stand out more clearly in the frame time variations in 1080p and even the DDR4 config is beaten in the latency-sensitive CSGO.
- 1 - Unboxing and design
- 2 - Dimensions and SPD information
- 3 - Teardown and PCB analysis
- 4 - Test systems and methodology
- 5 - Heatsink peformance and overclocking potential
- 6 - Synthetics – AIDA64, Geekbench 3, SPI32M, LinpackXtreme
- 7 - Gaming – SoTR, CS: GO, Cyberpunk 2077
- 8 - RGB lighting and conclusion
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