In WQHD, i.e. in a resolution with 2560 x 1440 pixels, it now looks like the graphics card mercilessly sets the pace and the CPUs already start to get more or less abysmally bored. That’s exactly why I don’t do tests in Ultra HD. But even in WQHD, the test field of CPUs can hardly be distinguished in terms of FPS. However, it also has advantages, because you then get the power consumption later almost normalized to the almost everywhere identical performance presented.
But first, all games as FPS bars again, with the Intel CPUs once again leading the way in the P1. Well, we know that already and it will be a pleasure to see it cumulatively later on. But first things first…
The whole thing now again as a curve with the well visible load distribution over the whole run:
Which brings us back to percentiles. And that’s where you’re actually interested not only in the P1 (1% low), but actually the whole rest of the process.
The frame times as such are again very good with all CPUs, which can be seen well in the bars:
Therefore, we prefer to look again at the variances, that is, the signs of possible stutters that could bother us:
A cumulation of all games and values can be found later in the summary and overview, as already mentioned twice.
- 1 - Introduction, Test System and Methods
- 2 - 720p - Gaming Performance
- 3 - 720p - Power Draw and Efficiency in each Game
- 4 - 1080p - Gaming Performance
- 5 - 1080p - Power Draw and Efficiency in each Game
- 6 - 1440p - Gaming Performance
- 7 - 1440p - Power Draw and Efficiency in each Game
- 8 - Overall Gaming Performance and Comparison
- 9 - Summary of Power Consumption and Efficiency
- 10 - Conclusion and Final Words (for now)
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