Borderlands 3
Nice string of pearls in the GPU limit and you have to state that it doesn’t really matter for the well-being which CPU is currently being slowed down by the graphics card. The single FPS difference can and must even be considered as a measurement tolerance here, so that all CPUs act quasi equally fast. We will see the marginal differences later in the variances, as the percentile curve already indicates.
Shadow of the Tomb Raider
Again, we are in the tolerance range for all CPUs to the same degree and you will have to look at variances later. Intel does seem to do a tad better with the Radeon in UHD than AMD does with itself, though.
Watch Dogs Legion
Except for AMD’s six-core, everything is nicely within the same GPU limit and within the tolerance range.
Far Cry New Dawn
Only now does it become clear why I included this game, as it is the only title where even in Ultra HD more noticeable differences are visible. Intel ahead of AMD and 10 ahead of 11. Also a realization.
- 1 - Introduction and Background Information
- 2 - Test System, Setup and Games
- 3 - Gaming-Performance in 720p (1280 x 720 Pixels)
- 4 - Gaming-Performance in 1080p (1920 x 1080 Pixels)
- 5 - Gaming-Performance in 1440p (2560 x 1440 Pixels)
- 6 - Gaming-Performance in 2160p (3840 x 2160 Pixels)
- 7 - Frame Time for all Games
- 8 - Variances for all Games
- 9 - Workstation & Compute
- 10 - Power Consumption
- 11 - Conclusion and Final Words
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