Let us now follow in the footsteps of the young Russian Artyom across the Moscow Metro. On our hero's menu are mutant monsters, nasty traps, unsympathetic bandits, tunnels, shafts and corridors. Do we already know? Jain! You can tell the author is a Fallout fan. The aisles and shafts have the charm of Fallout3, the nice green mushrooms we have already seen there. In addition, the oversubscribed monsters and localities. Finally, a pinch of Hellgate London and the game is ready? Jumped too short. Even if there may be a lot of parallels – the game is everything, just no plagiarism.
The Ukrainian Studio 4A, which now employs many former S.T.A.L.K.E.R. designers, has created and implemented an oppressive end-time story together with the Russian author Dmitry Gluchowsky. Admittedly, not much remains of the book as an original, but the author himself has attached great importance to the fact that the chapters are not simply replayed. The characters, the location and the frame plot are still the same, added tasks and a lot of action. In no case has this harmed.
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Similar to the book "Metro 2033", the plot takes place in the tunnels and catacombs of the Moscow Metro. And so, 20 years after a devastating war, in which the upper world is radioactively irradiated, the player finds his character: a young Russian named Artyom, who leaves his safe haven because of a small thing, becomes his own alter ego in this inhospitable and almost unreal world. After only a few minutes you are one with the surroundings and the mixed people who meet you at every turn.
aThis actual shooter is peppered with violence, mysticism, supernatural phenomena and a story that constantly invents and builds itself up. At this point it is also necessary to emphasize the many sequences, which perfectly underpeach the entry into the respective chapters. This is not just a simple accessory, some scenes already have the character of a feature film implementation. Forgotten are the eternal monologues and tenacious transitions of the novel template, here action is delivered pure and there is hardly any time to rest. Of course, one is only successful if it is possible to control the character safely through the action. And that is exactly the question we are going to look into next.
- 1 - Metro 2033: Endzeitstimmung in der Röhre
- 2 - Albtraum über Tage: das Buch, das keiner haben wollte
- 3 - Unter Tage: die Moskauer Metro, der größte Bunker der Welt
- 4 - Reales „Stalin-Addon“: Die geheimen Tunnel der Metro Nr. 2
- 5 - Story: Viel Action, noch mehr Oben-Unten und ein langer Atem
- 6 - Gameplay: Kontrastprogramm aus Chaos und Linearität
- 7 - Benchmark: DirectX11 - der stille Tod des roten Monsters
- 8 - Benchmark: DirectX10 – Schwerathletik statt Morgengymnastik
- 9 - Fazit: Unterirdisches Drama mit himmlischer Umsetzung
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