Up until now, it felt like AMD and NVIDIA were going out of their way, almost as if they had agreed, when it came to directly comparing DLSS and FSR. None of the current games used either method to provide a head-to-head 1:1 comparison. And then came Necromunda Hired Gun. Alright, the game is neither a true AAA title nor graphically elite overkill, but it is playable and looks acceptable as well. Reason enough to use the scissors here and make the cut between DLSS and FSR at the right place!
We remember, NVIDIA took an important step in the right direction for gamers in 2018 with Deep Learning Super Sampling, or DLSS 1.0. Low rendering and upscaling for more performance in terms of frames per second. The aim was to avoid any major loss of quality on the monitor. Well, with the quality it was in the first step with DLSS 1.0 rather a shot in the oven! But in the meantime there is DLSS 2.x and the world looks much different or better.
NVIDIA had pioneered this at the time and for a long time, actually far too long it felt, AMD graphics card owners had to wait to get an equivalent from AMD. For a few weeks now, AMD FidelityFX Super Resolution, or FSR for short, has finally joined the party. We’ll take a look at how these two upscaling technologies work in general and what they can do today with the NVIDIA GeForce RTX 3080 FE in the aforementioned game.
Before we get right into the details, here’s my test setup as usual. Something has changed here again since the last article. Besides the AMD Ryzen 7 5800X, something has also happened in the area of monitors and mouse. MSI’s 1080p 240 Hz monitor has been retired. Here, a 1440p from ASUS has joined the LG 27GL850-B. The ASUS ROG Swift PG279QM is a 27-inch 1440p monitor with a 240 Hz IPS panel. In addition, the ASUS ROG Swift PG279QM also offers G-SYNC with the Reflex Low Latency Analyzer.
This means that I will be able to offer extended content on the topic of system latencies in the future. However, for the Reflex Low Latency Analyzer to work, a compatible mouse is required. The ASUS ROG Chakram Core will be used here in the future. This mouse supports NVIDIA Reflex in conjunction with the Reflex Analyzer. This means that the ASUS ROG Chakram will serve as a reference for any system latency measurements with the NVIDIA Reflex Analyzer in the future.
Test system in detail
|CPU||Ryzen 7 5800X (stock)|
|Mainboard||MSI MAG X570 ACE|
|RAM||2×8 GB G.Skill RipJaws V 3200 MHz CL16-18-38 (single ranked)|
|SSD 1||Toshiba Transcend 110S 256 GB (System)|
|SSD 2||Crucial P2 1000 GB (Games)|
|SSD 3||Crucial P2 1000 GB (Games)|
|SSD 4||Samsung 512 GB 840 Pro (Backup)|
|CPU Cooler||MSI MAG Coreliquid 360R|
|Power supply unit||Seasonic Prime Platinum 1300 Watt|
|GPUs||NVIDIA GeForce RTX 3080 FE (GeForce Driver 471.22)|
|Sound||SoundblasterX AE-5 Plus|
|Keyboard||Cooler Master SK 622 (Red Button) via USB @1000 Hz Polling Rate|
|Mouse||ASUS ROG Chakram Core @1000 Hz Polling Rate (NVIDIA Reflex Latency Analyzer Support)|
|Monitor 1||ASUS ROG Swift PG279QM @240 Hz via DP (Nvidia G-SYNC with Reflex Latency Analyzer)|
|Monitor 2||LG 27GL850-B @144 Hz via DP (AMD FreeSync Premium, G-SYNC Compatible)|
I chose the Cooler Master SK 622 for convenience, since I have to constantly switch between multiple computers to work. The possibility to connect up to 4 PCs quasi simultaneously and the small form factor (60% keyboard), which makes it easy to take along, were the main arguments for choosing the Cooler Master SK 622. So much for the hardware used. Let’s get into the real topic, please turn to the next page!