Finally, the time has come and I can finally offer you the detailed review of the Gunnir Arc A380 6GB Photon, which should provide interesting conclusions and also prospects for the larger models. Together with Computerbase, Golem and a user of 3DCenter, we publish the first German reviews of this card today at a self-arranged “launch date”. Our samples were purchased privately in Hong Kong, because curiosity dies last, as we all know, and Intel would probably also be the last to ask for a fair sampling, because they apparently trust their own product even less than the objectivity and impartiality of the testers involved. But I can certainly speak for all four of us involved that we will be just that: objective and thorough. However, we are also ruthlessly honest, if only out of principle.
As far as the theoretical overhead of the card’s architecture is concerned, I would like to refer you to the qualities of Marc and Wolfgang, so I don’t have to fill up the redundant triple as well, because they are as exact as usual and also very detailed. I can also recommend their reviews to you, because each of us has set the focus differently. This results in a very rounded and comprehensive overall picture, which is certainly not common in this form.
Review on Computerbase | Review auf Golem
For all those who still want to quickly get over the theory and architecture here, I have filtered out a few relevant pages from an Intel PDF, where the most important things are also compressed. I simply put the specs in front, so that I can elegantly save that in detail as well.
Specs and Architecture
Just sticking it in and going for it is dangerous for finding the truth. Unfortunately, Intel does not love us that much and AMD’s Ryzen is certainly not really on Team Blue’s friends list either. The fact is that the Arc A380 does not harmonize equally well with all systems and on the Ryzen systems with the Ryzen 7 5800 X3D, for example, Resizeable Bar (rBAR) also does not work cleanly. The result was a glaring performance crash, even in applications that don’t actually need rBAR officially. A rogue… But let that be. AV1 support for YouTube didn’t really run on the AMD board either, even if AV1 is unique as an encoder and decoder in this performance class. In addition, some games like World War Z do not run or crash with Vulkan. Unfortunately, this also includes standard software such as Audodesk Maya 2017 or Catia, where partial refusal to work occurred. But as I said, of course I do Intel the favor and benchmark everything with the rBAR feature enabled.
In my specific case, I will be using an MSI MAG Z690 Tomahawk WiFi DDR4 with the latest BIOS. I also double-checked with the BIOS developers in Taiwan that everything should work, you never know. The Windows 11 version contains all updates and the drivers are also up-to-date. It didn’t make any difference whether you were using version 1743 or the Preview 3220 benchmark version. If there were bugs, they were always the same and the performance was also identical. The AMD and NVIDIA cards also ran with the latest drivers, of course.
The test system deviates somewhat from the usual, so I’ll tabulate all the details again here:
- 1 - Introduction, an important foreword, specs und details
- 2 - Unboxing, hi-res pictures and features
- 3 - Teardown: PCB and cooler
- 4 - Telemetry, overclocking, bottleneck and micro stuttering
- 5 - FPS - Frames Per Second
- 6 - FPS - Curves
- 7 - Percentiles - Curves
- 8 - Frame Times - Percentage shares as a bar chart
- 9 - Frame Times - Curves
- 10 - Variances - Percentage shares as a bar chart
- 11 - AutoCAD 2021 and Inventor Pro 2021
- 12 - 3ds Max, Catia, Creo, Energy
- 13 - Maya, Medical, Siemens NC, SW 2017
- 14 - Power consumption as an overall consideration
- 15 - Load peaks and power supply recommendation
- 16 - Power consumption individually for all games
- 17 - Efficiency individually for all games
- 18 - Clock rate, temperatures, fan speed and noise
- 19 - Summary and conclusion
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