Game benchmarks
We want to preface this by taking readers’ wishes into account and also testing the bolides where they actually belong: use in extremely high resolutions and with multi-monitor systems. Since we wanted to do without emulations like downsampling and tested with a high-resolution as well as 3 single monitors, the game selection is naturally somewhat limited because not all games support Nividia’s Surround or AMD’s Eyefinity and the associated resolutions cleanly and without problems. In this category, too, we record a very significant performance boost in most games due to the new Catalyst 12.11 beta. Only the Nvidia perennial favorites, such as Battlefield 3 and Batman Arkham City, are still lost in the multi-GPU system, even though AMD was able to make almost enormous gains in Battlefield 3 and achieve 25% to 30% higher frame rates and there is now more or less a kind of parity.
It has been heavily upgraded or overhauled, but the Crossfire profiles do not quite keep up with the extreme performance increase of the driver. We do not yet know where the partly enormous increases come from, but we hope that this was not bought again at the expense of image quality. At first and also at second glance, we could not detect any tricks or image degradation in any case. We will examine this separately at another time, but we had to put up with two unplanned and annoying delays due to the dragging out by German customs. Dear officials: You can’t google prices of things that don’t even exist on the market yet, even if you’ve found sites like Geizhals by now.
Metro 2033
Crysis 2 – DirectX 11
Batman Arkham City
Alien vs. Predator
Battlefield 3
We have to add a small extra note about Battlefield 3. The serious difference between Nvidia and AMD cards has effectively ceased to exist with the HD 7k series (unfortunately, only the GCN architecture benefits from the performance explosion). Our measured residual advantage of the GeForce GTX 690 or GTX 680 is obviously due to the chosen test scene, because the Radeon cards are even on par or even slightly faster in less extensive scenes. Besides, in Battlefield an SLI is still a bit more effective than the Crossfire system. Nevertheless, you don’t have to limit yourself to just one manufacturer when choosing a new graphics card because of Battlefield 3, because there is at least parity.
It’s amazing how a single driver update can shift the front lines like that. We can only advise AMD to spend the same energy on the Crossfire profiles as well, then we would be happy all around.
- 1 - Introduction and overview
- 2 - The challenger: HIS 7970 X2
- 3 - The efficient: EVGA GTX 690
- 4 - The beauty: PowerColor 7990 Devil 13
- 5 - Synthetic benchmarks
- 6 - Gaming benchmarks (Catalyst 12.11)
- 7 - Micro stuttering: the current situation
- 8 - Micro stuttering: AFR render methods
- 9 - Micro stuttering: adaptive VSync (Nvidia)
- 10 - Micro stuttering: dynamic VSync (AMD)
- 11 - Power consumption and temperatures
- 12 - Fan speed and noise (with videos)
- 13 - Summary and conclusion
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