Summary and conclusion
I think that I have gone into the essentials. More is always possible, but sometimes less is more. Today, in the first part on the subject of monitor basics, we looked at the various “common” sizes and resolutions. Here the principle applies: The larger the monitor becomes, the higher the resolution should be. (If you are interested in the topic of PPI and DPI: Click!) Of course, you have to consider the performance of the PC for high resolutions. Because: The higher the resolution, the more power the PC needs. I am the master of the obvious! Below an RTX 3080 or RX 6800 XT, gaming in 2160p can very quickly become a slideshow – to give an example.
When it comes to the choice of panel, LCD-based monitors are currently the top dogs. Here you have to differentiate between what you want to spend financially and what other preferences you have. If you want the best colors and fast response times, then IPS. If you only want fast response times and don’t care about things like contrast, viewing angles, etc., then TN (500 Hz monitors incoming). VA panels are a good choice for those who place a lot of value on contrast. Below is a table of how I see the pros and cons of the different panels.
If you really want the best HDR gaming without any drawbacks, you can’t get around OLED! Price-wise, it is still very expensive, but OLED offers the best of the best. The disadvantages such as ABL and pixel shift depend heavily on the installed panel (LG or Samsung). LG OLED (WRGB) is available as a TV from the size 42″ and you have to want that as a monitor in the end. For me, it’s more of a gaming TV. Especially since LG also brings the most aggressive ABL on the market. From my point of view, there is only one monitor that still passes as such. The Alienware AW3423DW QD OLED, at least until MSI will hopefully soon follow suit and launch a QD OLED.
What you need to take away: HDR gaming without FALD is semi-HDR – or worse – fake HDR. FALD has an extreme effect on the response time of the pixels and thus also on the input lag.
Why the choice of the panel is directly linked to the motion clarity on the one hand, and color space, color volume and HDR on the other hand, will be explained in the following articles. This weekend comes a rather short presentation of two monitors – how they couldn’t be more different and yet sit on the same base. See you later in the forum…
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