Basics GPUs Pro Reviews Workstations

Why always just play? RTX On also fits ever more frequently into the working life or the creative corner, if only one knows how and where | Workstation Special

Summary

If one remembers nearly 2 years back, then one can say absolutely that the introduction of the Quadro RTX revolutionized many areas with the content creation virtually, destroyed the one or other business model and created for it also again new. Because it’s not just raytracing, but the combination of AI and raytracing, paired with a very high performance graphics output, where the Turing cores continue exactly where Pascal stopped. This must be acknowledged without envy, whether or not you are a brand enthusiast, if you want to remain objective and fair.

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Sure, a lot of things have of course, especially in the beginning, also been richly exaggerated and euphorically presented and marketed, but in this context one must always remember the sentence with the farmer and his eating habits with unknown substances. I don’t even exclude myself completely, because in order to understand the sense or added value of the whole action, you really have to have spent enough time waiting uselessly at the PC.

While one learns to appreciate the value of the time gained now only when one has experienced and seen it for oneself. There is a huge difference, if e.g. my bot, which is rushing around in the videos, needs a few days or only a few hours to render a single sequence. Sure, you won’t be sitting next to it all the time, but you’ll be tying up a complete system and leaving other things behind. Not to mention the effort at the power outlet.

This goes as far as the very cost-intensive certification of the graphics hardware by the providers of the respective standard software, which, however, must be a prerequisite for professional end users. If you also know that even every single certified driver costs extra, then you can understand the current situation and the dilemma AMD is in. This can and must be accepted and then classified correctly.

Of course there are also some very interesting approaches from AMD up to ProRender and the various plugins, but the mass distribution is still rather slow. And in the end, like me, I prefer to test what corresponds best to the normal (and my own) user behaviour. When Big Navi (or whatever the cars will be called then) arrives, you will have to see and test if and what has changed.

The MIFCOM CREATOR Ryzen 9 3950X – RTX 2080S in Hands-On

With the AMDs Ryzen 9 3950 on the noble unlighted XMSI MEG X570 Unify and the 64GB DDR4-3000 Corsair LPX the “ready PC” doesn’t look bad. This CPU is a very good compromise in terms of multi-core and single-core performance, because the graphics card can’t always give you a helping hand. The MSI GeForce RTX 2080 Super Gaming X Trio stays pleasantly quiet even under longer full load and does exactly what you expect it to do: work.

In general, the air-cooled system is quite quiet, which can also be credited to the Noctua NH-D15 chromax.black as a CPU cooler, as it can handle the Ryzen 9 quite well up to a generous 180 watts. If you let the CPU run freely in Blender and do without the help of the graphics card, it takes almost an hour before thermal limits are reached here as well. The Fractal Design Define 7 is certainly not a bad choice and an acceptable compromise between noise emission and cooling performance.

Also with regard to the thick CPU, one could have gone one size bigger and used one with more internal volume and better airflow. For the workstation graphics cards with DHE and radial fan, this is of course sufficient, but the consumer cards with the axial fans and the heat dissipation into the case create a nice warming bell inside, which is mainly formed below the CPU cooler.

Conclusion

Today’s test with software from the creation sector is of course also to be seen as a logical addition to the Workstation and Creation Charts 2020, which are already online on my site and of course also to be seen in direct context. This also requires objectivity and fairness.

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About the author

Igor Wallossek

Editor-in-chief and name-giver of igor'sLAB as the content successor of Tom's Hardware Germany, whose license was returned in June 2019 in order to better meet the qualitative demands of web content and challenges of new media such as YouTube with its own channel.

Computer nerd since 1983, audio freak since 1979 and pretty much open to anything with a plug or battery for over 50 years.

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