Nvidia’s Omniverse real-time design and simulation technology launches into public availability today. Behind the name is a portfolio of tools and plugins for various applications that use RTX to accelerate simulations and design processes. The Omniverse software suite is free and can be obtained by anyone for free from Nvidia. Additional enterprise features are also available separately and for a fee as an Omniverse Enterprise Subscription for businesses.
Existing applications like Autodesk Maya, Blender, Adobe Photoshop and many more. should be able to be augmented with Nvidia Omniverse to simplify workflows or speed up calculations. For example, it should be possible to display changes in a 3D simulation almost in real time without being restricted in the level of detail or having to put up with long waiting times after each adjustment. Also simultanious working of multiple designers on the same object are to be enabled by the software, making real-time collaboration a lot easier. In the following video the advertised advantage is clarified.
In addition to the new Omniverse software, Nvidia also unveiled updates to Canvas and NVIDIA Studio at CES. Canvas is part of Nvidia Studio and provides a painting tool based on GauGAN 2 AI technology and RTX Tensor cores. The latest update includes various new materials and surfaces that can be used, for example, with Adobe Photoshop to generate photorealistic scenes from drawings. Snow, mud, grass and much more should be able to be represented even more realistically, with the help of AI.
The NVIDIA Studio platform is also getting an update and a new hardware component in the form of new Studio Laptops. Details will follow later today. For best performance on RTX hardware and compatibility of the new tools, the new Studio driver is available for January. For those who want to know more about Nvidia Omniverse can check out our original article covering the technology as follows.
NVIDIA Metaverse – Virtual 3D Worlds to Immerse and Share | SIGGRAPH 2021
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