Although Destiny 2 is actually a DirectX-11-based game, which should be more the GeForce cards, AMD's Vega cards can stand up to their GeForce competitors. The RX Vega64 is approx. 13% faster than the GTX 1080, while the RX Vega56 is still around 5%. 7% ahead if you use the "Highest Quality" preset of 2560 x 1440 pixels. Our MSI GTX 1070 Ti Titanium 8G is 13% faster than the GeForce GTX 1070 FE.
However, the Radeon RX Vega56 shows more frame time spikes than any other card in our test field, resulting in a higher frame-time variance. However, this does not seem to stop the smooth scrolling, because the GeForce GTX 1070 seems less fluid in purely subjective terms, as evidenced by our Unevenness index.
The first benchmarks of The Beta of Destiny 2 Beta showed that AMD's fastest cards are still behind the GeForce GTX 1070. So it's surprising that they now get along so well with this high preset of the game at 2560 x 1440 pixels.
However, the 4K resolution is not so glamorous as the Radeon RX Vega, even if we lower the quality level to "high".
In this benchmark run, the GeForce GTX 1070 beats the Radeon RX Vega56. The GTX 1070 Ti even puts one on it. The frame-time variances of the RX Vega56 are even more extreme this time.
The GeForce GTX 1080 is also more than 12% ahead of the RX Vega64, while at 2560 x 1440 it lost to AMD's flagship. Despite the still detectable weaknesses at 3840 x 2160 pixels, AMD has obviously put a lot of effort into optimizing the driver since the beta version. We are aware that performance in Destiny 2 depends heavily on the settings you choose. At this point, it would be possible to change individual options individually in order to accommodate AMD or Nvidia.
- 1 - Übersicht und Testsystem
- 2 - Testsystem und -methodik
- 3 - Im Detail: Nvidia GeForce GTX 1070 Ti FE
- 4 - Im Detail: MSI GeForce GTX 1070 Ti Titanium
- 5 - Ashes of the Singularity: Escalation (DirectX 12)
- 6 - Battlefield 1 (DirectX 12)
- 7 - Destiny 2 (DirectX 11)
- 8 - Doom (Vulkan)
- 9 - Metro: Last Light Redux (DirectX 11)
- 10 - Middle-earth: Shadow of War (DirectX 11)
- 11 - Rise of the Tomb Raider (DirectX 12)
- 12 - Tom Clancy’s Ghost Recon Wildlands (DirectX 11)
- 13 - Tom Clancy’s The Division (DirectX 12)
- 14 - Warhammer 40,000: Dawn of War III (DirectX 11)
- 15 - The Witcher 3 (DirectX 11)
- 16 - Leistungsaufnahme im Detail
- 17 - Temperaturen und Takt
- 18 - Übertaktung
- 19 - Lüfterdrehzahlen und Geräuschentwicklung
- 20 - Zusammenfassung und Fazit
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