After the NVIDIA RTX A5000 and A6000 have already been tested against their predecessors as well as the new Radeon Pro and the RTX A4000 is already available, NVIDIA today launches its smaller sister in the form of the RTX A2000 to round things off. This card comes in a rather unusual low-profile format, which makes it interesting for various racks and flat cases. In terms of performance, the focus is naturally more on smaller workstations with an emphasis on AI and ray tracing, but this market is also growing steadily.
The RTX A2000 is designed for everyday workflows, enabling professionals to create photorealistic renderings, perform physically accurate simulations, and use AI-accelerated tools. For example, artists can use it to create beautiful 3D worlds, architects can design smart buildings and houses and, of course, explore them virtually, and engineers can develop energy-efficient as well as autonomous vehicles.
NVIDIA once again relies on the usual blower for the RTX A2000 with slight changes from previous models. And we do remember that the Quadro RTX 4000, for example, as well as the new Radeon Pro W6600, was sold as a normal-height single-slot design. So now the swing down and into the width, which could definitely benefit the cooling. Otherwise, it’s not possible to predict much in terms of absolute performance; of course, you’d have to benchmark the part in real-world use for that.
I can of course tease benchmarks, with the RTX A5000 coming soon to start things off, with the A6000 coming a bit later with larger workloads. Let’s take a quick look at the family photo from the render studio before moving on to the RTX A2000.
Finally, let’s get to the technical specs, or what NVIDIA releases as detailed information. For this there is the corresponding table from the data sheet, which I attach at the end.
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