Gaming GPUs Reviews

Aorus GeForce RTX 2080 Xtreme in Review – Lost in RGB | igorsLAB

RGB lettering on top? Has everyone. A nice RGB logo in the backplate? Yawn. Illuminated RGB fans? There are already. But what about real light effects on the rotor blades? Some people who are looking for the ultimate difference and would like to be paralyzed by the stroboscope effect will now sharpen their ears. At least that's what she must have thought of Gigabyte's marketing when planning the Aorus GeForce RTX 2080 Xtreme. Pleasantly more bling for the people, spoke the marketing and so it was built...

RGB lettering on top? Has everyone. A nice RGB logo in the backplate? Yawn. Illuminated RGB fans? There are already. But what about real light effects on the rotor blades? Some people who are looking for the ultimate difference and would like to be paralyzed by the stroboscope effect will now sharpen their ears. At least that's what she must have thought of Gigabyte's marketing when planning the Aorus GeForce RTX 2080 Xtreme. Pleasantly more bling for the people, spoke the marketing and so it was built…

Seriously, however, Aorus has, in a way, started the RGB flight forward, which is not even negatively mean. Anyone who thinks you have such a glittering boliden in your PC will be able to give up your tedious search here and will certainly be settled in the long run. But you just have to like such a mouse cinema. And since everything has its price and of course with 1357 grams also its corresponding weight, one immediately gives the buyer a small-piece graphic card holder. support once interpreted differently, fits.

The heavy card is 29.7 cm long, measures 13 cm from top edge slot panel to top edge graphic card housing and is 5.2 cm thick. In addition, there is another 0.5 cm for the blackened backplate. This means that it can already encounter space problems if housings are too small. The cover is made of plastic in the base with mounted light metal applications in Gunmetal optics. And of course there is still a lot of (background) illuminated surface, including the rotor blades.

The rather large installation depth of more than 5 cm is also due to the two on-the-top fans and the counter-rotating fan in the middle, each with a rotor blade diameter of 9.5 cm, over which space is then required once again for the crossbar with the LED strips, which are used for the luminous effects. However, this blower-monumental structure also required compromises on the radiator itself, as we will see in the course of the test.

The solution with the video outputs is interesting. Aorus relies on a PI3WVR13612, i.e. a DP/HDMI video switch, which results in six connectivity options at the end with 3x HDMI 2.0 and 3x DisplayPort. Two of the DisplayPort ports correspond to two HDMI ports and can only be used optionally.

For multi-monitor systems with DisplayPort or VR glasses with 2x HDMI, this is a very elegant solution, because there are no more adapter problems. Otherwise, of course, Nvidia's restriction to a maximum of four simultaneously running output devices will apply to further.

Aorus delivers the card with two external 8-pin ATX power supply connectors, which will also be needed. But more the screenshot of GPU-Z gives us a first impression:

 

Technical data and comparison maps

At the end of this introduction, the maps of the new generation and those of the old generation in direct tabular comparison:

Nvidia GeForce
RTX 2080 Ti
Fe
Nvidia GeForce
GTX 1080 Ti
Fe
Aorus
GeForce RTX 2080
Xtreme
Nvidia GeForce
RTX 2080
Fe
Nvidia GeForce
GTX 1080
Fe
Architecture (GPU)
Turing (TU102) Pascal (GP102) Turing (TU104) Turing (TU104) Pascal (GP104)
CUDA Cores
4352 3584 2944 2944 2560
Peak FP32 Compute
14.2 TFLOPS 11.3 TFLOPS 11 TFLOPS 10.6 TFLOPS 8.9 TFLOPS
Tensor-Cores
544 No 368 368 No
RT-Cores
68 No 48 48 No
Texture Units
272 224 184 184 160
Basic clock
1350 MHz 1480 MHz 1515 MHz 1515 MHz 1607 MHz
Boost clock
1635 MHz 1582 MHz 1890 MHz 1800 MHz 1733 MHz
Memory
11GB GDDR6 11GB GDDR5X 8GB GDDR6 8GB GDDR6 8GB GDDRX5
Storage bus
352-bit 352-bit 256-bit 256-bit 256-bit
Memory bandwidth
616 GB/s 484 GB/s 448 GB/s 448 GB/s 320 GB/s
Rops
88 88 64 64 64
L2 Cache
5.5MB 2.75MB 4MB 4MB 2MB
Tdp
260W 250w 250w 225W 180w
Transistors
18.6 billion 12 billion 13.6 MRD 13.6 billion 7.2 billion
Chip size
754 mm2 471 mm2 545mm2 545 mm2 314 mm2
SLI Support
Yes (x8 NVLink, x2) Yes (MIO) Yes (x8 NVLink) Yes (x8 NVLink) Yes (MIO)

Test system and measurement methods

We have already described the new test system and the methodology in detail in the basic article "How We Test Graphics Cards, as of February 2017" and therefore refer to this detailed basis for simplicity. Description. So if you want to read everything again, you are welcome to do so. However, we have again improved CPU and cooling to largely exclude possible CPU bottlenecks for this fast card.

If you are interested, the summary in table form quickly provides a brief overview:

Test systems and measuring rooms
Hardware:
Intel Core i7-6900K -4.5GHz
MSI X99S XPower Gaming Titanium
G.Skill TridentZ DDR4 3600
1x 1 TByte Toshiba OCZ RD400 (M.2, System SSD)
2x 960 GByte Toshiba OCZ TR150 (Storage, Images)
Be Quiet Dark Power Pro 11, 850-watt power supply
Cooling:
Alphacool Ice Block XPX
5x Be Quiet! Silent Wings 3 PWM (Closed Case Simulation)
Thermal Grizzly Kryonaut (for cooler change)
Housing:
Lian Li PC-T70 with expansion kit and modifications
Modes: Open Benchtable, Closed Case
Monitor: Eizo EV3237-BK
Power consumption:
non-contact DC measurement on the PCIe slot (Riser-Card)
non-contact DC measurement on the external PCIe power supply
Direct voltage measurement on the respective feeders and on the power supply
2x Rohde & Schwarz HMO 3054, 500 MHz multi-channel oscillograph with memory function
4x Rohde & Schwarz HZO50, current togor adapter (1 mA to 30 A, 100 KHz, DC)
4x Rohde & Schwarz HZ355, touch divider (10:1, 500 MHz)
1x Rohde & Schwarz HMC 8012, digital multimeter with storage function
Thermography:
Optris PI640, infrared camera
PI Connect evaluation software with profiles
Acoustics:
NTI Audio M2211 (with calibration file)
Steinberg UR12 (with phantom power for the microphones)
Creative X7, Smaart v.7
own low-reflection measuring room, 3.5 x 1.8 x 2.2 m (LxTxH)
Axial measurements, perpendicular to the center of the sound source(s), measuring distance 50 cm
Noise in dBA (Slow) as RTA measurement
Frequency spectrum as a graph
Operating system Windows 10 Pro (1803, all updates)

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About the author

Igor Wallossek

Editor-in-chief and name-giver of igor'sLAB as the content successor of Tom's Hardware Germany, whose license was returned in June 2019 in order to better meet the qualitative demands of web content and challenges of new media such as YouTube with its own channel.

Computer nerd since 1983, audio freak since 1979 and pretty much open to anything with a plug or battery for over 50 years.

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