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AMD Releases Latest Vulkan Driver with Ray Tracing for Radeon GPUs and Enhanced Features for Quake 2

AMD has finally released the long-awaited AMDVLK Vulkan driver for its Radeon GPU, which offers numerous optimizations for ray tracing and other improvements. This means that the long-awaited Q3 update is now available and AMD releases its own Radeon Vulkan drivers, while MESA Vulkan drivers continue to lead the way. AMD’s approach with the AMDVLK drivers on Linux had raised concerns among many users, as the company had throttled the pace of updates and new patches. Now, the driver update scheduled for the third quarter has finally been released, even though we are already at the end of the quarter. However, this new update contains concentrated optimizations and bug fixes.

AMD has thus introduced important innovations for the platform. This latest driver update brings the “Quadbuffer Stereo” feature, which improves performance when multitasking. This is especially important for developers running Linux. AMD has also implemented numerous other improvements, including ray tracing support for Quake 2 and various optimizations. The full list of changes can be found below (via Phoronix):

[New features and improvements.]
  • Update of Khronos Vulkan headers to version 1.3.261
  • Support for Quadbuffer Stereo
  • Performance optimization for Quake2 RTX RT
  • Reduction of overhead between RS64 and F32 mode
  • Added setting to change PWS mode
  • Reduction of amdvlk binary size
  • Optimization of shaders for clearing to single values
  • Support for dynamic sample buffer information for the Extended_dynamic_state3 extension
[Fixed issues.]
  • Driver still reports HDR formats even if HDR mode is disabled
  • CTS error in dEQP-VK.pipeline.monolithic.executable_properties.graphics.vertex_stage*
  • Crash when calling vkCreateRenderPass2
  • Debug markers missing in RGD

While the changes made are commendable, it is critical to note that the open-source MESA Vulkan drivers for AMD GPUs are in a much more advanced state. The developers implemented full ray tracing support months ago, although the merge request is still pending. These open-source drivers have seen a threefold performance increase in games like Hitman 3. Because of these significant differences, many Linux users have shunned the official AMD drivers, which is not surprising given AMD’s lack of development in this area.

Source: Phoronix

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AMD hat nun endlich den lang ersehnten AMDVLK Vulkan-Treiber für seine Radeon-GPU veröffentlicht, der zahlreiche Optimierungen für Ray Tracing und weitere Verbesserungen bietet. Damit gibt es nun das langerwartetes Q3-Update und AMD veröffentlicht eigene Radeon Vulkan-Treiber, während MESA Vulkan-Treiber weiterhin führend sind. AMDs Vorgehensweise mit den AMDVLK-Treibern unter Linux hatte bei vielen Nutzern Bedenken hervorgerufen, da das Unternehmen das Tempo bei Updates und neuen Patches gedrosselt hatte. Jetzt wurde endlich das für das dritte Quartal geplante Treiberupdate veröffentlicht, obwohl wir uns bereits am Quartalsende befinden. Dieses neue Update enthält jedoch geballte Optimierungen und Fehlerkorrekturen. AMD hat damit wichtige Neuerungen für […] (read full article...)

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