Even if many people don’t want to read it, today I have a board partner card from AMD in the form of the Powercolor Radeon RX 6700XT for you in a single test. What makes the card so special is its white PCB and all-white cover including white LED lighting. Since the whole thing stands out a bit more from the crowd, I just got myself this sample. The only restriction: Since there is only one rotating sample and I also want to leave the original card to the other colleagues, the teardown unfortunately has to be omitted. I’m sure that’s a shame, but it’s also part of the deal.
This graphics card, like all RX 6000 models, comes with the new video codec AV1, they also support DirectX 12 Ultimate for the first time and thus also DirectX Raytracing (DXR). With AMD FidelityFX, they also offer a feature that should also give developers more leeway in choosing effects. Also included is Variable Rate Shading (VRS), which can save immense amounts of processing power by smartly reducing the display quality of areas of the image that are not in the player’s eye anyway. So much for the feature set of all new Radeon cards.
With a current street price of about 850 Euros for the black variant, German retailers have generated a fat markup, which should definitely be remembered later when availability improves. It’s probably best to avoid particularly brash shops in the future. The MSRP is not that far above the MSRP of the reference cards as some other competitors have announced, but it is almost cheap considering the current scalper prices. Because where street prices used to be considered a balm for the RRP-stricken shopper’s soul, they (and retailers) are now downright to be feared.
Optics and haptics
The Powercolor RX 6700XT Hellhound 12 GB weighs 1179 grams and is thus not much heavier than the reference card. It is also longer with its full 31 cm, stately 12.5 cm high (installation height from PEG) and in addition 5.4 cm thick (2.5 slot design), whereby a backplate and the PCB with altogether five additional millimeters are added. The body is made of white plastic, the fan rings are LED illuminated, but only in exclusive white. What looks like a small switch for a dual BIOS is just the on/off switch for the LED lighting, which cannot be controlled by software.
The graphic brick including illumination is powered by two standard 8-pin sockets, so everything is as known and used. We also see here the vertical orientation of the cooling fins and the board reinforcement in the form of a backplate and a frame that extends halfway. Two external 10 cm fans and a central 8.5 cm fan provide the necessary fresh wind for cooling.
The slot bracket is closed, carries 1x HDMI 2.1 and three current DP 1.4 connectors. The USB Type C port, on the other hand, is missing. More about the construction, the cooler and the assembly I have to owe you this time, because the disassembly was unfortunately taboo.
With the 64 compute units (CU), the card has a total of 2560 shaders. While the base clock is specified with 1547 MHz, the boost clock is 2594 MHz, which isn’t reached, though. The card relies on 12 GB of GDDR6 at 16 Gbps, which is made up of 8 modules of 2 GB each. This includes the 192-bit memory interface and the 96MB Infinity Cache, which is supposed to solve the bandwidth problem. The card does not have a switchable dual BIOS, which is actually a shame.
But stop! If you remember, you’ll notice that the clock is a bit lower here, so still with the AMD reference card. Therefore I extracted the BIOS and compared both cards once with the help of the MorePowerTool. On the left we always see the reference card from AMD, on the right the Hellhound from Powercolor. Pay attention to the clock and also the voltages / currents for the SoC. We’ll see why Powercolor went this route later when we look at power consumption and efficiency.