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NVIDIA Metaverse – Virtual 3D Worlds to Immerse and Share | SIGGRAPH 2021

How the Metaverse and NVIDIA Omniverse Enable Digital Twins

NVIDIA Omniverse describes these shared worlds where humans and robots can connect and collaborate to work better together. An idea that the car manufacturer BMW Group is already putting into practice. The automaker produces more than 2 million cars a year. A car is produced every minute in the company’s most modern factory. And every vehicle is designed differently. The BMW Group is using NVIDIA Omniverse to create a factory of the future, a “perfect digital twin” so to speak. It is designed completely digitally and simulated from start to finish in Omniverse.

The Omniverse-enabled factory can interface with enterprise resource planning systems to simulate factory throughput. It can simulate new plant layouts. It can even become a dashboard for factory workers who can connect to a robot to control it remotely. The AI and software used to run the virtual factory are the same as those used in the real factory. In other words, the virtual and the physical factory and their robots will work in a kind of loop: they are real twins.

No more science fiction

Omniverse is the foundation and the tools of the trade upon which and with which metaverses can be built. It is an open platform with universal 3D exchange in USD, connecting a large network of users. NVIDIA already has 12 Omniverse Connectors to major design tools, with 40 more in the pipeline. The Omniverse Connector SDK sample code, which allows developers to write their own connectors, is now available for download. The main design tool platforms are already signed up.

NVIDIA has already attracted partners from the world’s largest industries: media and entertainment, gaming, architecture, engineering and construction, manufacturing, telecommunications, infrastructure, and automotive. And the hardware needed to run it is already there. Computer manufacturers around the world build NVIDIA-certified workstations, notebooks, and servers, all validated to run GPU-accelerated workloads with optimal performance, reliability, and scalability. Starting later this year, Omniverse Enterprise will also be available as an enterprise license through the NVIDIA Partner Network.

For millennia, we humans have used the way we perceive the world, says NVIDIA’s Lebaredian. For millennia we have used our senses to create virtual realities through music, art and literature. Next, interactivity and the ability to collaborate need to be added, he says. Better screens, head-mounted displays like the Oculus Quest, and mixed reality devices like Microsoft’s Hololens are all steps toward fuller immersion.

All of these components will continue to evolve. But the most important thing is already there: a realistic simulation of our virtual world that feeds the display. This is NVIDIA Omniverse. In the words of science fiction master William Gibson, the future is already here, it’s just not very evenly distributed. The metaverse is the means by which we can distribute these experiences more evenly. Brought to life by NVIDIA Omniverse, Metaverse promises to weave together humans, AI and robots in fantastical new worlds.

Source: NVIDIA

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Hat ein Bot euer CDN gekapert und nen Spamartikel erstellt?:unsure:

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Igor Wallossek

Editor-in-chief and name-giver of igor'sLAB as the content successor of Tom's Hardware Germany, whose license was returned in June 2019 in order to better meet the qualitative demands of web content and challenges of new media such as YouTube with its own channel.

Computer nerd since 1983, audio freak since 1979 and pretty much open to anything with a plug or battery for over 50 years.

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