Dwarf Uprising: Entry-level and lower middle class against the Radeon RX 560

Overview in the entry-level area It is of course a kind of tragic comedy that the sample of the Radeon RX 560 has only reached us now and only after some requests from our US colleagues to AMD. But in the end it even has a certain voice... Individual results of all maps Individual results of all maps Individual results of all maps Individual results of all maps Individual results of all maps Individual results of all maps Individual results of all maps Individual results of all maps Individual results of all maps Power consumption of all cards First of all, we see that AMD was able to reduce the power consumption of the graphics cards from Polaris in general with the latest drivers. We found this during the post-test of the RX Vega56 and therefore a few more... Asus uses a 4+1 phase of its own design for this board. The special feature is also the positioning of the one voltage converter for the memory, which is in fact located directly under the 6-pin socket. In general, the arrangement is somewhat peculiar... Overclocking Manual overclocking was possible in Witcher 3 to 1460 MHz, which is an increase of 134 MHz. The memory can be raised by 200 MHz without any errors with in Witcher 3 within an hour. A lot is it on the e... Cooling system and backplate Asus knits the cooling quite simple and a simple aluminium rib-cooler made of continuous casting must suffice. Below this is once again a separate VRM cooler for the GPU, which are voltage converters for memory ... Summary Let's start in midfield. Although the Asus ROG RX 560 Strix Gaming OC can still hold a little connection with newer titles with Avolcano or DirectX12 API, the GeForce GTX 1050 Ti looks like it is in most titles.

Overview in the entry-level area

It is of course a kind of tragic comedy that the sample of the Radeon RX 560 has only reached us now and only after some requests from our US colleagues to AMD. But in the end it even has a certain advantage, because we can also take stock of all the dwarves, where the excuse of possibly unsophisticated drivers of both manufacturers no longer draws. So what we are seeing today is an inventory in the lower and bottom segment, which conveys a fairly good actual status.

We then garnish the whole thing with a detailed single test of the Asus ROG RX 560 Strix Gaming OC, so that the readers now even have both: a precise analysis of the Asus card and the chance to better classify and allocate their own budget. AMD or Nvidia? Let's just be surprised!

The challenger: Asus ROG RX 560 Strix Gaming OC

With the ROG RX 560 Strix Gaming OC, Asus offers a nice introduction to an area that could be called the upper entry-level or lowest middle class. The GeForce GTX 1050 Ti is probably the most likely to compete. This also applies to the price if you compare it to a matching card from the Asus portfolio.

Of course, such cards are not flyers these days, but compared to the absolute top models of previous years quite competitive in older games. If you don't always want to play the very latest block-busters with a legal stop in the quality settings in the highest resolutions, you can be quite happy with such a card. Because it is always affordable.

Since the actual performance of all board partner cards depends more on the actual boost clock achieved, and thus depend ingonually on the cooling, the power limit and, above all, the quality of the respective chip, any test based only on benchmark bars is more of a Random snapshot of a single specimen. This is precisely why we have focused on the actual technical implementation of each model and have been able to document this very well with our equipment.

Unboxing, dimensions and connections

The accessories are limited to the usual three-handers such as DVD, manual and 8-pin adapters. Otherwise, there is only the card. We will discuss their exact board and cooling design separately later. The most important features are first summarized in a table:

Overview of installation dimensions, features and connections
Installation length:
19.5 cm (slot aperture to end cover)
Installation height:
11.5 cm (upper edge slot to top card)
3.8 cm (2-slot)
Backplate: No
Cooling: Air cooling, aluminium continuous casting block
Vertical-aligned cooling fins
2x 7.5 cm rotor diameter
Connections Slot blend:
1x DisplayPort 1.4
1x HDMI 2.0
1x Dual-Link DVI-I
Other shots:
PWM-controlled 4-pin fan output
Power supply:
1x 6-pin PCI-Express

Exterior views

Let's start by looking at the map from the outside. As with previous models, As in previous models, As in previous models, Asus is again relying on a matte, graphite-coloured cover made of plastic, which is somehow in order, but does not rip you off the stool. Color applications outside the barren luminous effects are in vain.

There is no backplate, although the price point is not really set low. The 6-pin jack of the external power supply sits at the top of the card. The logo on the top is equipped with an RGB backlight and can of course also be customized by means of its own software.

The cooling fins are vertically aligned, which pushes the exhaust air undirected against the top of the motherboard and the front panel of the case.

In addition to the DisplayPort jack, the connectors rely on a single HDMI output and a dual-link DVI connection as a nice, but now hardly necessary, push input, which meets maximum bumpers with Ancient monitors.


The GPU-Z screenshot shows us the most important key data in advance, whereby the actual boost achieved with our model after the heating was not quite achieved. This in turn relativizes such theoretical data a little, so that we really want to refer to the following test results later:

Finally, the whole thing again as a tabular comparison to the other relevant graphics card models:

RX 560
Asus ROG
RX 560
Gaming OC
GTX 1050
GTX 1050 Ti
Polaris 21 Polaris 21
GP107 GM207
1024 1024 640 768
Base clock 1175 MHz 1221 MHz
1354 MHz 1290 MHz
Boost clock
1275 MHz+ 1326 MHz
1760 MHz+ 1696 MHz+
Memory Size & Type
4 GByte
4 GByte
2 GByte
4 GByte
14 nm 14 nm 14 nm 14 nm
3 billion 3 billion 3.3 billion 3.3 billion
Texture Units
64 64 40th 48
Texture fill rate
81.6 GT/s 84.9 GT/s
70.4 GT/s 81.4 GT/s
16 16
32 32
Pixel fill rate
20.1 GPix/s 21.2 GPix/s
56.3 GPix/s 54.3 GPix/s
Storage bus
128 bits 128 bits 128 bits 128 bits
Memory clock 3500 MHz 3500 MHz 3504 MHz 3504 MHz
Memory bandwidth
112 GByte/s 112 GByte/s 112.1 GByte/s 112.1 GByte/s
80 watts 80/100 watts
75 watts 120 watts

Test system and measurement methods

The new test system and the methodology have already been described in great detail in the basic article "How We Test Graphics Cards" (English: "How We Test Graphics Cards") and therefore, for the sake of simplicity, we now only refer to this detailed Description. So if you want to read everything again, you are welcome to do so. However, we have improved CPU and cooling once again in order to largely exclude possible CPU bottle necks for this fast card.

If you are interested, the summary in table form quickly provides a brief overview:

Test systems and measuring rooms
Intel Core i7-6900K -4.3GHz
MSI X99S XPower Gaming Titanium
Corsair Vengeance DDR4-3200
1x 1 TByte Toshiba OCZ RD400 (M.2, System SSD)
2x 960 GByte Toshiba OCZ TR150 (Storage, Images)
Be Quiet Dark Power Pro 11, 850-watt power supply
Windows 10 Pro (all updates)
Alphacool Ice Block XPX
Alphacool Ice Age 2000 Chiller
2x Be Quiet! Silent Wings 3 PWM (Closed Case Simulation)
Thermal Grizzly Kryonaut (for cooler change)
Lian Li PC-T70 with expansion kit and modifications
Modes: Open Benchtable, Closed Case
Monitor: Eizo EV3237-BK
Power consumption:
non-contact DC measurement on the PCIe slot (Riser-Card)
non-contact DC measurement on the external PCIe power supply
Direct voltage measurement on the respective feeders and on the power supply
2x Rohde & Schwarz HMO 3054, 500 MHz multi-channel oscillograph with memory function
4x Rohde & Schwarz HZO50, current togor adapter (1 mA to 30 A, 100 KHz, DC)
4x Rohde & Schwarz HZ355, touch divider (10:1, 500 MHz)
1x Rohde & Schwarz HMC 8012, digital multimeter with storage function
Optris PI640, infrared camera
PI Connect evaluation software with profiles
NTI Audio M2211 (with calibration file)
Steinberg UR12 (with phantom power for the microphones)
Creative X7, Smaart v.7
own low-reflection measuring room, 3.5 x 1.8 x 2.2 m (LxTxH)
Axial measurements, perpendicular to the center of the sound source(s), measuring distance 50 cm
Noise in dBA (Slow) as RTA measurement
Frequency spectrum as a graph

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About the author

Igor Wallossek

Editor-in-chief and name-giver of igor'sLAB as the content successor of Tom's Hardware Germany, whose license was returned in June 2019 in order to better meet the qualitative demands of web content and challenges of new media such as YouTube with its own channel.

Computer nerd since 1983, audio freak since 1979 and pretty much open to anything with a plug or battery for over 50 years.

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