Reviews

Dwarf Uprising: Entry-level and lower middle class against the Radeon RX 560

Overview in the entry-level area It is of course a kind of tragic comedy that the sample of the Radeon RX 560 has only reached us now and only after some requests from our US colleagues to AMD. But in the end it even has a certain voice... Individual results of all maps Individual results of all maps Individual results of all maps Individual results of all maps Individual results of all maps Individual results of all maps Individual results of all maps Individual results of all maps Individual results of all maps Power consumption of all cards First of all, we see that AMD was able to reduce the power consumption of the graphics cards from Polaris in general with the latest drivers. We found this during the post-test of the RX Vega56 and therefore a few more... Asus uses a 4+1 phase of its own design for this board. The special feature is also the positioning of the one voltage converter for the memory, which is in fact located directly under the 6-pin socket. In general, the arrangement is somewhat peculiar... Overclocking Manual overclocking was possible in Witcher 3 to 1460 MHz, which is an increase of 134 MHz. The memory can be raised by 200 MHz without any errors with in Witcher 3 within an hour. A lot is it on the e... Cooling system and backplate Asus knits the cooling quite simple and a simple aluminium rib-cooler made of continuous casting must suffice. Below this is once again a separate VRM cooler for the GPU, which are voltage converters for memory ... Summary Let's start in midfield. Although the Asus ROG RX 560 Strix Gaming OC can still hold a little connection with newer titles with Avolcano or DirectX12 API, the GeForce GTX 1050 Ti looks like it is in most titles.

Overclocking

Manual overclocking was possible in Witcher 3 to 1460 MHz, which is an increase of 134 MHz. The memory can be raised by 200 MHz without any errors with in Witcher 3 within an hour. It's not much at first glance, but you can increase gaming performance by between 7 and 9%, depending on the title. The temperatures remain somewhat manageable.

Temperatures and clock rates

First, we compare the achieved initial and final values for temperatures and GPU clocks in tabular form:

  Initial
Final value
Open Benchtable
GPU Temperatures
42 °C 61 °C
GPU clock 1326 MHz 1298 – 1301MHz
Ambient temperature 22 °C 22 °C
Closed Case
GPU Temperatures
43 °C 62 °C
GPU clock 1326 MHz 1281 – 1294 MHz
Air temperature in the housing 25°C 31°C
OC (Open Benchtable)
GPU temperatures (3550 rpm) 43 °C 69 °C
GPU clock 1460 MHz 1451 -1460 MHz
Ambient temperature 22°C 36°C

Overview Graphs: Temperatures vs. Clock

For better illustrations now again the respective courses considering our timeline of a total of 15 minutes each for the warm-up time.

Thermal analysis of the back of the board

Finally, we consider the thermal analysis of the respective load states. We see that the VRM area and a place near the package are getting very hot. However, all values remain in the green range, because the umeeset approx. 100 watts is not yet a real hurdle.

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About the author

Igor Wallossek

Editor-in-chief and name-giver of igor'sLAB as the content successor of Tom's Hardware Germany, whose license was returned in June 2019 in order to better meet the qualitative demands of web content and challenges of new media such as YouTube with its own channel.

Computer nerd since 1983, audio freak since 1979 and pretty much open to anything with a plug or battery for over 50 years.

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