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3DMark in Ultra-HD – Benchmarks of the RX 6800XT with and without Raytracing appeared

As always, you have to be careful with such benchmarks, even if the material I received yesterday seems quite plausible. Two sources, very different approaches or settings and yet in the end a certain coverage of the results – one can at least already see a certain trend. The most plausible results for me come from an Ultra-HD run (“4K”) of the three known benchmarks from the 3DMark suite.

What I received is said to be based on a benchmark run by a board partner who manufactures both AMD and NVIDIA graphics cards and is said to have carried out these three subsequent runs with an evaluation model (EVT phase). A normal Intel platform could have served as a basis when comparing the results. Since I was asked to benchmark the other cards myself for comparison and testing purposes and then to refer to the percentage differences, I first summarized the pure performance comparison as it was sent to me in this form in the original:


If you compare the percentage differences, the picture in Ultra-HD is very different: While the Firestrike Extreme benchmark is supposed to be over 18 percent ahead for the Radeon RX 6800XT, the Timespy Extreme is only a good 3 percent. If one then adds the raytracing implementation of the Port Royal, the GeForce RTX 3080 FE is then proudly 22 percent ahead of the new Radeon. Here, the WQHD resolution of the default settings has been manually set to Ultra-HD, probably for the sake of uniformity. The older GeForce RTX 2080 Ti doesn’t even do too badly in the RT benchmark, but has to leave springs in the other benchmarks.

I was asked not to work with the original numbers of the respective NVIDIA cards, but to use them myself. However, I can confirm that the initial values are almost identical to my measurements. I didn’t include the also reported benchmarks of the upcoming GeForce RTX 3070 for NDA reasons, although I also have them. If you now convert the percentages again by using my own benchmark values as a basis, the following picture results for the Radeon RX 6800XT:

In addition to this, one must also add that AMD is said to have distributed another performance driver yesterday, which then brought the last 10% increase, which is already included in the above result. If you sum all this up, the Radeon RX 6800, in particular, looks quite good as long as raytracing is not used and DLSS is not helping. The RT performance, which should only be just above the GeForce RTX 2080 Ti in Port Royal, is a bit disillusioned. But maybe BIOS and drivers will change again. Exactly that is what you have to put a very big question mark over. In terms of rasterization alone, AMD was thus able to take a slight to clear lead with the new generation.

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About the author

Igor Wallossek

Editor-in-chief and name-giver of igor'sLAB as the content successor of Tom's Hardware Germany, whose license was returned in June 2019 in order to better meet the qualitative demands of web content and challenges of new media such as YouTube with its own channel.

Computer nerd since 1983, audio freak since 1979 and pretty much open to anything with a plug or battery for over 50 years.

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