NVIDIA’s Reflex technology is designed to reduce the delay between player input and game response. Through this technology, players will be able to react faster and more accurately to in-game events, which can be crucial in competitive games like Counter-Strike. The new Counter-Strike 2 was announced a few days ago and has already attracted a lot of attention. It reveals some innovative techniques such as dynamic smoke and sub-tick reaction times, which should provide players with an even more realistic and immersive gaming experience.
Sub-tick response times refer to the game’s ability to respond to actions that are faster than the game’s default tick rate. By reducing lag, Counter-Strike 2 is expected to offer even more responsive and precise gameplay, which should be of particular interest to professional gamers and eSports enthusiasts.
To back up the effectiveness of NVIDIA’s Reflex, the company has released latency benchmarks. These are tests that measure and compare latency in different scenarios. The results show that the use of Reflex can lead to significant improvements in the game. Specifically, improvements between 20% and 70% were measured when Reflex mode was enabled.
It is interesting that this mode delivers much better results on older GPUs than on newer models. As an example, an RTX 4070 is mentioned, where a 20% reduction in latency (from 10 ms to 8 ms) can be achieved. However, if you switch to an older GPU like the RTX 3060, you can achieve a reduction of up to 32% (from 16 ms to 11 ms). Even a GTX 1060 is used in comparisons, where a huge 35% reduction (from 26 ms to 17 ms) is shown. The fact that older GPUs deliver better results than new GPUs is remarkable and could be due to the way older GPUs are designed. It is possible that they are better aligned with the type of calculations that are performed in Reflex mode, resulting in better performance.
Counter-Strike 2 Reflex Mode Benchmarks (via NVIDIA)
- RTX 4070: 8 ms (On) / 10 ms (Off) (-20%)
- RTX 3060: 11 ms (On) / 16 ms (Off) (-31%)
- GTX 1060: 26 ms (On) / 17 ms (Off) (-35%)
Source: WccfTech
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