Capcom has announced that its developers are relying on high-end PCs equipped with NVIDIA’s RTX 4090 GPUs and AMD Threadripper PRO CPUs for the current and future RE Engine. These powerful components will be used to enable Capcom’s next-gen experiences. In an overview of RE Engine, the company revealed the systems that will help developers create immersive gaming experiences. Starting in 2023, Capcom will introduce these high-end PCs for engine developers, and thanks to these upgrades, the engine’s build time has been significantly reduced. Previously, it took 15 minutes to complete distributed builds, but now a build can be completed locally in less than 5 minutes.
The technical specifications include an AMD Ryzen Threadripper PRO 5975WX CPU with 32 cores and 64 threads, as well as a large cache of 146 MB. The processor reaches a speed of up to 4.5 GHz. Although it is not the latest Threadripper 7000 chip, it still offers impressive multithreading performance, which is very important for game engine development and resources.For the graphics card, Capcom’s developers have chosen NVIDIA’s top model, the GeForce RTX 4090 GPU.
This offers 24 GB of GDDR6X memory and the performance of the Ada Lovelace architecture, currently the fastest GPU on the market. Additionally, 256 GB of DDR4 memory and 10 TB of SSD are installed in each system. The SSD brings significant advantages as it allows quick access to all project resources, thanks to the high storage capacity of the drive.
These resources will work closely with the development of Capcom’s next-gen REX engine, which has now been teased and will utilize various technologies, including mesh shaders. Follow our in-depth coverage of the REX Engine here. There has been a lot of discussion about mesh shaders in recent days, as they are a requirement for running Alan Wake 2, which was recently released by Remedy. As a result, older GPUs like the GTX 10 and RX 5000 series might have trouble running the game. However, it is still possible to play the game on older cards without mesh shader support. The only problem is that the performance will not be optimal.
Capcom’s next-gen REX engine also seems to perform better on more modern hardware that supports mesh shaders. Capcom’s latest games have been very well optimized on the PC, so we can expect the company to maintain the high quality of its games on all platforms, including the PC.
Source: YouTube
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