WQHD mit 2560 x 1440 Pixeln
Der einzige Grund, warum wir die Detaileinstellung „Sehr hoch“ von Ghost Recon verwenden, ist der, um die Option „Turf Effects“ der Ultra-Voreinstellung zu vermeiden, die einen unfairen Vergleich zwischen GeForce- und Radeon-Karten ergäbe. Die GeForce RTX 2080 Ti hätte natürlich noch mehr Optik zu bieten, wenn man auch die Grafikqualität jedoch noch weiter steigern würde.
Ein Vorsprung von 14% gegenüber Titan V und ein Vorsprung von 20% gegenüber der GeForce GTX 1080 Ti sind bereits signifikant. Die GeForce RTX 2080 liegt allerdings nur denkbar knapp vor der GeForce GTX 1080 Ti und würde gegen ein mittelprächtiges Custom-Modell wohl bereits den Kürzeren ziehen.
FPS/Perzentil-Balkendiagramm, Frametimes, Varianzen und Unevenness
Tom Clancy's Ghost Recon - FPS - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - FrameTime - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - FrameTimeVariance - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - Unevenness - 2560x1440, DX11 Very High
Kurven für FPS, Perzentile und Frametimes
Tom Clancy's Ghost Recon - AvFPSoB - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - FPS99th - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - FrameTimeoB - 2560x1440, DX11 Very High
Einzelkarten-Charts: Frametimes, Varianzen und Unevenness
Tom Clancy's Ghost Recon - GeForce GTX 1070 - FrameTimeSolo - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - GeForce GTX 1070 Ti - FrameTimeSolo - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - GeForce GTX 1080 - FrameTimeSolo - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - GeForce GTX 1080 Ti - FrameTimeSolo - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - GeForce RTX 2080 - FrameTimeSolo - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - GeForce RTX 2080 Ti - FrameTimeSolo - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - Radeon RX Vega 56 - FrameTimeSolo - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - Radeon RX Vega 64 - FrameTimeSolo - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - Titan V - FrameTimeSolo - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - Titan X - FrameTimeSolo - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - GeForce GTX 1070 - FPSvsFrameTimeDiff - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - GeForce GTX 1070 Ti - FPSvsFrameTimeDiff - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - GeForce GTX 1080 - FPSvsFrameTimeDiff - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - GeForce GTX 1080 Ti - FPSvsFrameTimeDiff - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - GeForce RTX 2080 - FPSvsFrameTimeDiff - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - GeForce RTX 2080 Ti - FPSvsFrameTimeDiff - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - Radeon RX Vega 56 - FPSvsFrameTimeDiff - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - Radeon RX Vega 64 - FPSvsFrameTimeDiff - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - Titan V - FPSvsFrameTimeDiff - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - Titan X - FPSvsFrameTimeDiff - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - GeForce GTX 1070 - Unevenness - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - GeForce GTX 1070 Ti - Unevenness - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - GeForce GTX 1080 - Unevenness - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - GeForce GTX 1080 Ti - Unevenness - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - GeForce RTX 2080 - Unevenness - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - GeForce RTX 2080 Ti - Unevenness - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - Radeon RX Vega 56 - Unevenness - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - Radeon RX Vega 64 - Unevenness - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - Titan V - Unevenness - 2560x1440, DX11 Very High
Tom Clancy's Ghost Recon - Titan X - Unevenness - 2560x1440, DX11 Very High
Ultra-HD mit 3840 x 2160 Pixeln
Der Vorteil der 2080 Ti gegenüber der GeForce GTX 1080 Ti wächst bei 3840 x 2160 Pixeln auf 26%. Wichtiger als dieser Prozentsatz ist aber, dass beide nur durchschnittlichen Bildraten in unseren Charts landen. Die GeForce RTX 2080 Ti rendert mehr als 99% ihrer Zeit mit über 50 FPS. Die GeForce GTX 1080 Ti schafft etwa 99% ihrer Zeit über 40 FPS. Die GeForce RTX 2080 liegt dabei nur knapp vor der GeForce GTX 1080 Ti und kann sich nicht wirklich absetzen.
FPS/Perzentil-Balkendiagramm, Frametimes, Varianzen und Unevenness
Tom Clancy's Ghost Recon - FPS - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - FrameTime - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - FrameTimeVariance - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - Unevenness - 3840x2160, DX11 Very High
Kurven für FPS, Perzentile und Frametimes
Tom Clancy's Ghost Recon - AvFPSoB - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - FPS99th - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - FrameTimeoB - 3840x2160, DX11 Very High
Einzelkarten-Charts: Frametimes, Varianzen und Unevenness
Tom Clancy's Ghost Recon - GeForce GTX 1070 - FrameTimeSolo - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - GeForce GTX 1070 Ti - FrameTimeSolo - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - GeForce GTX 1080 - FrameTimeSolo - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - GeForce GTX 1080 Ti - FrameTimeSolo - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - GeForce RTX 2080 - FrameTimeSolo - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - GeForce RTX 2080 Ti - FrameTimeSolo - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - Radeon RX Vega 56 - FrameTimeSolo - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - Radeon RX Vega 64 - FrameTimeSolo - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - Titan V - FrameTimeSolo - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - Titan X - FrameTimeSolo - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - GeForce GTX 1070 - FPSvsFrameTimeDiff - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - GeForce GTX 1070 Ti - FPSvsFrameTimeDiff - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - GeForce GTX 1080 - FPSvsFrameTimeDiff - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - GeForce GTX 1080 Ti - FPSvsFrameTimeDiff - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - GeForce RTX 2080 - FPSvsFrameTimeDiff - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - GeForce RTX 2080 Ti - FPSvsFrameTimeDiff - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - Radeon RX Vega 56 - FPSvsFrameTimeDiff - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - Radeon RX Vega 64 - FPSvsFrameTimeDiff - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - Titan V - FPSvsFrameTimeDiff - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - Titan X - FPSvsFrameTimeDiff - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - GeForce GTX 1070 - Unevenness - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - GeForce GTX 1070 Ti - Unevenness - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - GeForce GTX 1080 - Unevenness - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - GeForce GTX 1080 Ti - Unevenness - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - GeForce RTX 2080 - Unevenness - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - GeForce RTX 2080 Ti - Unevenness - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - Radeon RX Vega 56 - Unevenness - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - Radeon RX Vega 64 - Unevenness - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - Titan V - Unevenness - 3840x2160, DX11 Very High
Tom Clancy's Ghost Recon - Titan X - Unevenness - 3840x2160, DX11 Very High
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