The following article is intended solely to provide an objective and critical discussion of the topic of hacking software and hardware manipulation in online games. It aims to highlight the technical challenges for game publishers as well as the possible legal and moral consequences for players who use such methods. For this reason, we cannot and must not withhold the first page, which contains both an important foreword and a short list of possible legal consequences, because often enough the players are not even aware of what they are actually getting themselves into.
In fact, most of this information is nothing new at all for cheat developers, which is precisely why game developers have to keep developing their protection mechanisms (which is no justification for excessive harassment of honest players). The methods described here are not intended as instructions or assistance, but rather to show how far cheat technology has progressed and the challenges faced by honest players and game manufacturers. The use of such hacking software may seem “clever” at first glance, but the reality is different. Most users of such programs will be banned sooner or later anyway.

Before anyone gets the idea that this article is some kind of “insider guide” for cheaters! No, it’s not, and that was never the intention behind it. All the techniques mentioned here have been known in the scene for many years and have been analyzed by cheat manufacturers and anti-cheat developers for ages. Anyone who thinks that revolutionary or “secret” methods will be revealed here on Igor’sLAB is completely wrong. Rather, the aim is to show the complexity and the constant race between cheaters and anti-cheat systems. Few people know this in detail. Some of the illustrations were generated (and labeled) with AI, as a text-only page would certainly look too dry and boring. Some of the real images have been pixelated and edited to comply with the disclaimer.
Disclaimer
Igors’LAB expressly distances itself from any form of hacking, fraud in online games, manipulation of operating systems, BIOS versions or hardware as well as any actions that violate applicable law or the terms of use of the respective gaming platforms. This includes, in particular, the development, distribution or use of software or hardware designed to circumvent security mechanisms or to gain an unfair advantage. We also reject any illegal financial transactions or trading in illegally acquired digital or physical goods.
The information presented in this article is intended solely to educate and raise awareness among readers. We expressly call on you not to use the methods described, as they not only cause considerable damage to game manufacturers and honest players, but can also result in civil and criminal prosecution. In order to avoid any promotion or dissemination of unfair practices, this article neither mentions specific names of software or hardware providers nor provides direct links to corresponding offers.
In particular, consequences under civil, criminal and contractual law may arise. The use or distribution of cheats can entail considerable legal risks. In addition to the loss of the game account, there is the threat of contractual penalties, claims for damages, criminal investigations and, under certain circumstances, high fines or even imprisonment. As the legislation and enforcement of such violations vary internationally, anyone dealing with this issue should be aware of the potential legal consequences. The fact is that the legal consequences for developing, distributing and using cheats, hacking software or modified hardware in online games can be significant, depending on the jurisdiction.
Civil law consequences
Game developers and operators have a legitimate interest in protecting their products from manipulation. In most cases, the terms of service (EULA) of online games expressly prohibit cheats, hacks or other modifications. Anyone who violates these rules risks:
- Termination of the user account and permanent exclusion from the game (so-called “permaban”).
- A contractual penalty if the terms of use contain such a clause.
- Claims for damages, especially if the provider suffers financial losses due to the use of cheats, for example due to a disrupted game economy or loss of customers.
In particularly serious cases, injunctions or warnings from the game manufacturer or affected third parties (e.g. other players) could also follow.
Consequences under criminal law
The use or development of hacking software can be a criminal offense under certain circumstances. Possible offenses include:
- Computer sabotage (§ 303b StGB, Germany): If cheats or hacks are used to deliberately manipulate servers or game mechanics.
- Fraud (§ 263 StGB, Germany): If someone obtains a financial advantage through unfair methods, for example by playing or selling virtual goods using cheats.
- Spying on data (Section 202a StGB, Germany): If cheats are based on techniques that read data from other players or the game operator without authorization.
- Copyright infringement (Sections 106, 108 UrhG, Germany): If protected mechanisms are circumvented by reverse engineering or modifying software.
Similar or sometimes even stricter regulations apply in other countries. In the USA, for example, the Computer Fraud and Abuse Act (CFAA) and the Digital Millennium Copyright Act (DMCA) provide for severe penalties for circumventing copy protection and security mechanisms.
Consequences under contract law
Anyone who buys or sells cheats or hacking software often concludes unofficial or illegal contracts. This can mean
- Loss of the money paid if a provider cheats or does not offer a refund.
- Liability for illegal transactions if purchases are made via dubious platforms or with stolen means of payment.
Online marketplaces where cheated accounts, virtual currencies or other manipulative services are offered are also particularly risky. Anyone who buys or sells there may not only be liable to prosecution, but may also be exposed to civil claims.
- 1 - Important foreword and legal aspects
- 2 - Valve Anti-Cheat and similar programs
- 3 - Brief explanation of terms for better understanding
- 4 - Public hacks - the business with the masses
- 5 - Internal Hacks - Welcome to the club of exclusive scammers!
- 6 - Champions League - Custom hacks and special hardware
- 7 - Firmware hacks, spoofing. Kernel bypass, exploits and rootkits
- 8 - User mode injections and DLL (Dynamic Link Library) injection
- 9 - The premier class: DMA cards in combination with a second computer
- 10 - Arduino Leonardo - the small helper
- 11 - The eternal race against time and a conclusion
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