Methodology (measurement setup)
First of all, I set myself up with LDAT: Connect the LDAT Logitech mouse, connect the LDAT camera with USB to the computer and last but not least connect the mouse to the camera. Once you have attached the camera to the monitor with flexible rubber bands and wired everything up, you are ready to go. LDAT position for Overwatch see picture. As a character in the game you should use Brigitte for simplicity. Simply place the LDAT camera on the hammer:
For testing: Here is the camera position for CoD MW and CoD Black Ops Cold War.
The weapon I recommend is the AK-47. Since LDAT has to perceive the differences in the illumination on the monitor, you have to provide for appropriate recoil.
Basic settings for the Nvidia driver
I have now made the following settings regarding Nvidia Control Panel in my latency measurements. First set the refresh rate to – Highest available – and power management mode to – Maximum performance preferred.
I sort of played around with the setting – low latency mode. Switch between Ultra and Off.
Do not set the vertical sync to “On” via Nvidia’s driver, I recommend that to everyone. In case of doubt, this costs latency without end! Either set to – Off – or set to – Use settings for 3D applications. For my tests, this setting was set to – Off.
G-SYNC activated.
Resolution and refresh rate. The refresh rate was always set to 144 Hz. I only varied the resolution between 1440p and 1080p in the tests via the settings in each game.
Windows settings
The Windows “Game Mode” must be activated.
For all my installed games I therefore use the setting: High performance!
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