Summary
But where does the GeForce RTX 4070 Ti rank now? If you compare the card with the Ampere generation, it is almost in the range of an RTX 3090 Ti in WQHD, i.e. the former flagship that was pushed very late, and it also beats the GeForce RTX 3090 very clearly. Also in terms of power consumption, where it is over 100 watts less. In Ultra HD, the lower memory bandwidth due to the narrow 192-bit interface takes its toll. This is actually superfluous in today’s time of ever higher resolutions, but unfortunately predetermined by the chip. NVIDIA wastes valuable potential here. This does not mean that the card is unusable in Ultra HD. But real beauty looks different.
Outside of the ray tracing world, the GeForce RTX 4070 Ti is also slower than a Radeon RX 7900 XT, although it naturally also acts much more frugally. If you add the irradiation again, the picture reverses and the GeForce is front again. In the sum of all games, a certain gap remains despite everything, but this time you also notice it benevolently in the price. Looking at the MSRP, you get a card that is only 20 percentage points slower in WQHD for two thirds of the price of a GeForce RTX 4080. From this point of view, the GeForce 4070 Ti is still quite expensive at the RRP, but it is actually the cheaper option compared to the RTX 4080. But that doesn’t make it cheap by any means.
You get all the advantages of the Ada architecture for well under 1000 Euros and could be quite satisfied with it, if it weren’t for the somewhat meager memory setup and the narrow memory interface. We can already see: So there is always something. You can get along well with that under WQHD, only in Ultra HD there are games that already consider the given 12 GB too puny due to various HD texture packs. This can be seen either way, but it could have been avoided if the AD104 had been designed differently. Two memory controllers are simply missing here.
I see a certain need for improvement in the drivers. There is still a lot of untapped potential here, especially in the professional sector. What is a pity, however, is the quite high power consumption in idle, especially also in multi-monitor mode. Which brings us to the power consumption and efficiency, which is good but not outstanding. NVIDIA squeezes the smaller chip quite a bit to generate speed. This can also be seen in the not so much lower power consumption compared to the RTX 4080. But wasn’t that the case with every xx70 Ti so far?
The MSI GeForce RTX 4070 Ti
The cooler is very good, the board as such quite usable, only the cheap voltage converters are rather meh. It would have been more efficient and better with real PowerStages and a larger PWM controller from Monolith without the trickery with the phase doubling, but somewhere had to be saved. There is no question that the SUPRIM X is not an MSRP card; the luxury surcharge will still be added. But the Gaming X Trio didn’t cut a bad figure in the parallel test either, and it was even equally fast.
MSI has not done anything wrong with the RTX 4070 Ti SUPRIM X 12 GB, but it is not THE high-flyer par excellence either. Solid and decent, and also fast enough in relation to the RTX 3090 FE and about 100 watts more frugal. That is enough for the popular performance booster award, but it is more difficult for me to give an explicit buy recommendation at this point. This is due to the as yet unestablished street price, which we will have to wait and see. And if and what AMD might bring as RX 7800 at some point is still in Lisa’s stars. There’s not even anything to spoil. From this point of view, NVIDIA has set a mark here that AMD now has to take care of definitively. But there was also something with the vapor chamber in the reference cards. The smaller cards could certainly also be cooled conventionally. But that’s a different topic again…
The graphics card was provided by MSI for this test. The only condition was compliance with the blocking period; there was no influence or remuneration.
- 1 - Introduction, technical data and technology
- 2 - Test system and the igor'sLAB MIFCOM-PC
- 3 - Teardown: PCB and components, cooler
- 4 - Summary: gaming performance WQHD (2560 x 1440)
- 5 - Summary: gaming performance Ultra-HD (3840 x 2160)
- 6 - Detailled metrcis for WQHD (2560 x 1440)
- 7 - Detailled metrcis for Ultra-HD (3840 x 2160)
- 8 - Workstation and rendering
- 9 - Details: Power consumption and load sharing
- 10 - Load peaks, capping and PSU recommendation
- 11 - Temperatures, clock rates and infrared analysis
- 12 - Fan curves and noise with audio sample
- 13 - Summary and conclusion
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