While I only picked one game due to time constraints, it features DLSS, DLSS3, and FSR, so it offers comparisons between DLSS and FSR, as well as DLSS with and without frame generation. The bars speak for themselves, I’ll get to the latency issue separately in a moment. Let’s first look at the FPS numbers along with the P1 Low for both comparisons as bar and curve graphs:
Percentiles over time
The individual percentiles are also highly interesting, because it covers even more than just the P1 Low:
Frame Times as percentile bars
Variances in direct comparison
Efficiency of the individual cards in the benchmark
And finally, here are two more links about DLSS 3.0:
- 1 - Introduction, technical data and technology
- 2 - The GeForce RTX 4060 Ti FE in detail
- 3 - Test System in the igor'sLAB MIFCOM-PC
- 4 - Teardown: PCB, components and cooler
- 5 - Gaming performance FHD (1920 x 1080)
- 6 - Gaming performance WQHD (2560 x 1440)
- 7 - Gaming performance DLSS vs. DLSS3 vs. FSR
- 8 - Latencies and DLSS 3.0
- 9 - Details: Power consumption and load balancing
- 10 - Load peaks, capping and PSU recommendation
- 11 - Temperatures, clock rate and thermal imaging
- 12 - Fan curves, noise level and audio samples
- 13 - Summary and conclusion
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