Allgemein Gaming Reviews System

Low-Budget Gaming PC 2020: Part 3 – Optimization, Benchmarks and Conclusion

Gaming benchmarks

Let us now turn to the benchmarks. Many colorful bars were created from many more measurements. 17 games and various synthetic benchmarks were measured, from the e-sports title to the AAA game I tried to cover as many APIs and engines as possible. In order to obtain the most meaningful results possible, each measurement was carried out three times and then the mean value was formed. In case of poorly reproducible scenes (e.g. GTA 5, where the game world is constantly changing) even five measurements were made. Some games I also measured completely without overclocking, so that you can roughly understand the gain by overclocking. Several hundred measurements were carried out in total. All measurements used a 24" BenQ monitor with a resolution of 1920×1080 pixels and a repeat rate of 120Hz.

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