With the ROG Strix Fusion 300, Asus offers customers a 130-euro headset. But is the headset really worth the proud entry price? We listened carefully and measured it, because we were already curious. But in the end it was actually like (almost) always, because light and shadow are quite close together.
A USB port doesn't have to be a disadvantage if you want to connect such a headset to current consoles. Even with mobile devices you can stay connected thanks to the 3.5 mm jack connection. How does this work? The headset can do both!
And so you will not only find the naked headset as such, but you will also receive a USB2.0 connection cable and a 3.5 mm jack cable. The three-pole multifunction connector has a stereo headset and microphone integrated into one connector.
For the connection to the PC you should use the USB port or have a Y splitter on separate HD audio. The latter is not even uncool, because then you can also use the equalizer of the separate sound solution. Unfortunately, the built-in solution does not offer this option.
In addition to the standard ear pads made of PU leather imitation, there is also a textile counterpart for changing, which acoustically is even the better choice. But more on that.
Optics, feel and comfort
One thing you have to leave Asus: the part looks visually and haptically at first anything but cheap, but really high quality. At least within the limits of what injection moulding can do. The mix of anthracite and black can be pleasing, with all surfaces not displaying fingerprint sensors. That is the good news.
Despite all the "gaming attributes", the form is still quite obvious and follows its own corporate identity. It looks at everything in a valuable way and even when touching the unpacking one, the unpacking man finds no criticisms. The optical LED light leg is limited to red, RGB does not take place (which oh wonder). This coloured monoculture hides behind transparent acrylic inserts in the earcup and can also be mutated into the night by software.
[foogallery id=”90174″]The headband from the two glass fiber half-shells includes the two resting handles made of a flexible spring steel inside and a textile-covered pressure pad for the skull ceiling at the bottom. In addition, if you no longer know where right or left is, you will once again receive a discreet, small reminder at this position. The upholstery is fixed only to the sides and is completely sufficient in everyday life.
The joint mechanism is good, really good. Apart from the length adjustment over the extendable headband on both sides, a 90° joint for the vertical sits underneath. The exact adjustment to the horizontal axis can be found on the bracket for the pressure chamber with the drivers that is only mounted in the earcups. This is a real three-axis solution that should offer every head a suitable offer for goodness.
The two 50mm drivers are located in a closed and unfortunately firmly bonded pressure chamber, so that we were unfortunately not able to perform non-destructive disassembly. Apart from two experimental holes for sounding, we see no further abnormalities. The material used to make the membrane cover is rather second-ranging, although the PR here may see it differently with the metal.
The slightly too soft ear pads of the original equipment consist of a cover in PU-leather imitation. Unfortunately, the foam rubber is somewhat indisposedly spongy and not very tight. The long-term suitability is to be provided with a question mark as well as the acoustic stability at different contact pressures. May sound, but it doesn't have to. But more on that later.
The textile delivery option is much tighter and also not quite as sweaty. Here, Grandma Gisela's cosy plush armchair sits with a slightly labyrinthine club chair from Air China's airport lounge.
Functionality
As mentioned at the beginning, you can connect the headset via USB. Then the headset acts as an active sound card including LED red light. Or you swear by analog input, then just as a 3.5 mm multifunction jack.
Both textile-coated cables are included, but are tighter than you might like. If you find a softer replacement in your cable box, you're always fine.
The only switch is reserved for the 7.1 Surround and displays the activity via a red function LED. There is no explicit mute switch for the microphone, here you have to fold the microphone completely so that there is silence
The software to control the LED could not fail more spartan. The coloring is not possible anyway and otherwise only the option between On, not quite so bright and off remains. Pulsating didn't really work for us and the rest is greyed out.
Before we get to the actual test, quickly again the technical data of the Strix headset:
Headphones |
|
---|---|
Driver | 50mm, Neodymium |
Impedance | 32 Ohm |
Sensitivity to know | No details |
Frequency range | 20 x 20000 Hz (manufacturer's specification) |
Specifics | Over-ear principle, red LED (USB operation) |
Microphone |
|
Capsule | No information |
Execution | Electret microphone |
Characteristics | Unidirectional |
Frequency response | 50 x 10000 Hz (manufacturer's specification) |
Sensitivity | 39 dB x 3 dB |
Removable | No, flexible arm, foldable with mute function |
Other |
|
Connection type | USB 2.0, 3.5 mm jack, 2m cable each |
Sound card | Integrated |
Volume | None |
Compatibility | PC, PS4, XBox One, mobile devices (smartphone, tablet, etc.) |
Weight | 360 grams |
Dimensions | No details |
Price |
from approx. 120 Euro street price |
Sound check, measurements and conclusion
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