Even on Ultra F1 2019, the memory resources on the smaller cards are still loosely sufficient, although I was able to measure greater differences on the RX 5500 XT than could have been attributed to measurement tolerances. Whereby the difference between 8 and 6 GB is very small and you can only see it correctly with the 4 GB version. The RX 590 has the RX 5500 just under control, the older RX 580 is behind, but still far ahead of the hopeless GTX 1060.
The whole thing is also available again for the FPS as a curve over the time of the entire benchmark run.
The percentiles as curve diagrams show very clearly that the individual burglaries apply equally to all cards.
Also the Frame Times show a very similar behaviour for all tested cards.
Let’s take a look in the bar chart now at the proportionate frame time areas in which the frames could be rendered.
If you only consider the variances, i.e. the time differences between the output frames, you get a very interesting picture. The fastest cards do not always have to produce the softest image.
The Unevenness-Index also takes the real frame time into account, because even images that are output evenly but slowly can jerk considerably.
Single graphics for all tested cards to browse through
- 1 - Introduction and Overview
- 2 - 8 GB vs. 4 GB, important info and test system
- 3 - Tear Down: PCB and components
- 4 - Tear Down: cooling system
- 5 - DirectX 11: GTA V
- 6 - DirectX 11: Far Cry 5
- 7 - DirectX 12: Shadow of the Tomb Raider
- 8 - DirectX 12: F1 2019
- 9 - DirectX 12: Total War: Three Kingdoms
- 10 - DirectX 12: Tom Clancy's The Division 2
- 11 - DirectX 12: Metro Exodus
- 12 - Power consumtion and real PSU recommendation
- 13 - Clock rates, overclocking and temperatures with infrared
- 14 - Fan curves,fan speed and noise with audio-chamber test
- 15 - Summary and conclusion
Kommentieren