In the tram windows there is no reflection without ray tracing, especially since all affected objects are outside the player's field of view. However, the whopping 182 frames per second at this angle of view are super fast. By enabling the ray tracing function in normal mode, the performance drops to 102 frames per second, but the reflections of the buildings behind the player appear in the windows. Looks good and playable it is still.
With RayTracing on Ultra, there is once again no noticeable improvement in reflection, even on the glass. However, we see the wear of the metal of the bolts around the glass much more beautifully, which does not seem to have anything to do with the ray tracing. However, the performance drops dramatically to only 79 FPS.
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