Summary and overview of all games in Ultra-HD
Ultra-HD (UHD) with a resolution of 3840 x 2160 pixels is often incorrectly referred to as “4K” in gaming, although real 4K (4096 x 2160 pixels) is mainly used in film production. UHD offers exceptional image sharpness, which is particularly effective on large monitors. The disadvantage lies in the high demands on the GPU, as the number of pixels is four times higher than with WQHD. This increases the computing load considerably, especially when effects such as ray tracing are activated, making stable frame rates difficult to maintain. Technologies such as DLSS or FSR reduce the load on the GPU and ensure a smooth display without any significant loss of quality. UHD is often less useful on smaller monitors, as the visual advantage is hardly noticeable, while the hardware is unnecessarily stressed.
The purpose of normalizing FPS values across different games is to present the hardware performance objectively and comparably. Since games place different demands on the CPU and GPU, raw FPS values of individual titles are not directly comparable.
Important: I would like to explicitly point out once again that all Blackwell cards correspond to the reference data and are not overclocked, while the RDNA4 cards have both already been provided with a lot of overclocking headroom ex works and, depending on the card and setting, come to the customer with at least 5 or a maximum of 10 percent performance increase. This also applies to the RX 7900XTX, as my MBA card now also has a defective vapor chamber and is therefore unusable. The Blackwell cards (all in the reference design) can also be increased by around 5 percent through simple overclocking and without extensive RAM OC. Depending on the cooling solution and RAM quality, even a little more
Even now, the trio of RX 9070XT, RX 7900XTX and RTX 4080 Super remain close together. The significantly more economical RX 9070 is only around 13 percentage points behind and can no longer be caught by the RTX 5070 even with an extreme OC, especially as the RTX 5070 simply runs out of RAM in some situations such as The Last of Us Part One.
The P1 Low is a benchmark value that evaluates the frame rate (FPS) in critical areas. It indicates the threshold below which the lowest 1% of the measured FPS values lie and focuses on performance drops that can severely impair the gaming experience. Nothing serious has changed in this resolution either.
In Ultra HD (3840 x 2160 pixels), the power consumption of a system increases significantly, as the GPU has to calculate considerably more pixels than in lower resolutions. Demanding settings such as maximum texture quality or ray tracing also increase power consumption. The known differences in drinking behavior are surprisingly constant and just as depressing for RDNA3 as they are optimistic for RDNA4.
The CPU also contributes indirectly, as complex calculations for game worlds and effects are more intensive. Power supply units and cooling systems are put under greater strain as a result, which further increases the overall energy requirement. Although Ultra HD offers high picture quality, the sum of all components leads to noticeably higher energy consumption, which must be taken into account when choosing hardware.
The efficiency is then the counter calculation, so to speak, where you compare the amount of watts used (average over the respective game) and the average FPS of the game in question. And this is exactly where the Radeon RX 9070 comes out on top, and it is the first time in many years that AMD has taken the lead here again. Only the overpowered board partner card of the RX 9070XT emulates its older sister and is constantly crying out for the next glass. With a little common sense, some optimization would certainly help. But this is rather difficult with the current Adrenalin software.
Individual metrics and details
As always, there are of course the individual metrics for all the games tested:

Alan Wake II - FPS - 2160p Max_ Settings, RT off, SS off

Assassin's Creed Mirage - FPS - 2160p Max_ Settings, SS off

Avatar Frontiers of Pandora - FPS - 2160p Max_ Settings, SS off

Black Myth Wukong - FPS - 2160p Very high Settings, RT off, SS off

Cyberpunk 2077 - FPS - 2160p Max_ Settings, RT off, SS off

F1 2024 - FPS - 2160p Ultra Settings, RT On, SS off

Horizon Zero Dawn Remastered - FPS - 2160p Ultra Settings, SS off

Starfield (Montara Luna) - FPS - 2160p Ultra Settings, SS off

The Last of Us - FPS - 2160p Ultra Settings, SS off

The Talos Principle 2 - FPS - 2160p Ultra Settings, SS off

Alan Wake II - AvFPSoB - 2160p Max_ Settings, RT off, SS off

Assassin's Creed Mirage - AvFPSoB - 2160p Max_ Settings, SS off

Avatar Frontiers of Pandora - AvFPSoB - 2160p Max_ Settings, SS off

Black Myth Wukong - AvFPSoB - 2160p Very high Settings, RT off, SS off

Cyberpunk 2077 - AvFPSoB - 2160p Max_ Settings, RT off, SS off

F1 2024 - AvFPSoB - 2160p Ultra Settings, RT On, SS off

Horizon Zero Dawn Remastered - AvFPSoB - 2160p Ultra Settings, SS off

Starfield (Montara Luna) - AvFPSoB - 2160p Ultra Settings, SS off

The Last of Us - AvFPSoB - 2160p Ultra Settings, SS off

The Talos Principle 2 - AvFPSoB - 2160p Ultra Settings, SS off

Alan Wake II - FPS99th - 2160p Max_ Settings, RT off, SS off

Assassin's Creed Mirage - FPS99th - 2160p Max_ Settings, SS off

Avatar Frontiers of Pandora - FPS99th - 2160p Max_ Settings, SS off

Black Myth Wukong - FPS99th - 2160p Very high Settings, RT off, SS off

Cyberpunk 2077 - FPS99th - 2160p Max_ Settings, RT off, SS off

F1 2024 - FPS99th - 2160p Ultra Settings, RT On, SS off

Horizon Zero Dawn Remastered - FPS99th - 2160p Ultra Settings, SS off

Starfield (Montara Luna) - FPS99th - 2160p Ultra Settings, SS off

The Last of Us - FPS99th - 2160p Ultra Settings, SS off

The Talos Principle 2 - FPS99th - 2160p Ultra Settings, SS off

Alan Wake II - FrameTime - 2160p Max_ Settings, RT off, SS off

Assassin's Creed Mirage - FrameTime - 2160p Max_ Settings, SS off

Avatar Frontiers of Pandora - FrameTime - 2160p Max_ Settings, SS off

Black Myth Wukong - FrameTime - 2160p Very high Settings, RT off, SS off

Cyberpunk 2077 - FrameTime - 2160p Max_ Settings, RT off, SS off

F1 2024 - FrameTime - 2160p Ultra Settings, RT On, SS off

Horizon Zero Dawn Remastered - FrameTime - 2160p Ultra Settings, SS off

Starfield (Montara Luna) - FrameTime - 2160p Ultra Settings, SS off

The Last of Us - FrameTime - 2160p Ultra Settings, SS off

The Talos Principle 2 - FrameTime - 2160p Ultra Settings, SS off

Alan Wake II - FrameTimeVariance - 2160p Max_ Settings, RT off, SS off

Assassin's Creed Mirage - FrameTimeVariance - 2160p Max_ Settings, SS off

Avatar Frontiers of Pandora - FrameTimeVariance - 2160p Max_ Settings, SS off

Black Myth Wukong - FrameTimeVariance - 2160p Very high Settings, RT off, SS off

Cyberpunk 2077 - FrameTimeVariance - 2160p Max_ Settings, RT off, SS off

F1 2024 - FrameTimeVariance - 2160p Ultra Settings, RT On, SS off

Horizon Zero Dawn Remastered - FrameTimeVariance - 2160p Ultra Settings, SS off

Starfield (Montara Luna) - FrameTimeVariance - 2160p Ultra Settings, SS off

The Last of Us - FrameTimeVariance - 2160p Ultra Settings, SS off

The Talos Principle 2 - FrameTimeVariance - 2160p Ultra Settings, SS off

Alan Wake II - Latency - 2160p Max_ Settings, RT off, SS off

Cyberpunk 2077 - Latency - 2160p Max_ Settings, RT off, SS off

Starfield (Montara Luna) - Latency - 2160p Ultra Settings, SS off

The Talos Principle 2 - Latency - 2160p Ultra Settings, SS off

Alan Wake II - AvWatt_DE - 2160p Max_ Settings, RT off, SS off

Assassin's Creed Mirage - AvWatt_DE - 2160p Max_ Settings, SS off

Avatar Frontiers of Pandora - AvWatt_DE - 2160p Max_ Settings, SS off

Black Myth Wukong - AvWatt_DE - 2160p Very high Settings, RT off, SS off

Cyberpunk 2077 - AvWatt_DE - 2160p Max_ Settings, RT off, SS off

F1 2024 - AvWatt_DE - 2160p Ultra Settings, RT On, SS off

Horizon Zero Dawn Remastered - AvWatt_DE - 2160p Ultra Settings, SS off

Starfield (Montara Luna) - AvWatt_DE - 2160p Ultra Settings, SS off

The Last of Us - AvWatt_DE - 2160p Ultra Settings, SS off

The Talos Principle 2 - AvWatt_DE - 2160p Ultra Settings, SS off

Alan Wake II - AvWattCPU_DE - 2160p Max_ Settings, RT off, SS off

Assassin's Creed Mirage - AvWattCPU_DE - 2160p Max_ Settings, SS off

Avatar Frontiers of Pandora - AvWattCPU_DE - 2160p Max_ Settings, SS off

Black Myth Wukong - AvWattCPU_DE - 2160p Very high Settings, RT off, SS off

Cyberpunk 2077 - AvWattCPU_DE - 2160p Max_ Settings, RT off, SS off

F1 2024 - AvWattCPU_DE - 2160p Ultra Settings, RT On, SS off

Horizon Zero Dawn Remastered - AvWattCPU_DE - 2160p Ultra Settings, SS off

Starfield (Montara Luna) - AvWattCPU_DE - 2160p Ultra Settings, SS off

The Last of Us - AvWattCPU_DE - 2160p Ultra Settings, SS off

The Talos Principle 2 - AvWattCPU_DE - 2160p Ultra Settings, SS off

Alan Wake II - AvWattFPS_DE - 2160p Max_ Settings, RT off, SS off

Assassin's Creed Mirage - AvWattFPS_DE - 2160p Max_ Settings, SS off

Avatar Frontiers of Pandora - AvWattFPS_DE - 2160p Max_ Settings, SS off

Black Myth Wukong - AvWattFPS_DE - 2160p Very high Settings, RT off, SS off

Cyberpunk 2077 - AvWattFPS_DE - 2160p Max_ Settings, RT off, SS off

F1 2024 - AvWattFPS_DE - 2160p Ultra Settings, RT On, SS off

Horizon Zero Dawn Remastered - AvWattFPS_DE - 2160p Ultra Settings, SS off

Starfield (Montara Luna) - AvWattFPS_DE - 2160p Ultra Settings, SS off

The Last of Us - AvWattFPS_DE - 2160p Ultra Settings, SS off

The Talos Principle 2 - AvWattFPS_DE - 2160p Ultra Settings, SS off
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