Game performance
First, I first summarized all the gaming performance metrics (FPS and P1) as a geometric mean. This method is more accurate than the pure arithmetic mean for such statistical surveys with a large number of (especially very different) measured values. However, we can already see quite well here where the Radeon RX 6600 places itself, especially since it doesn’t deviate much from my emulation in the final version, on the contrary, this is an almost frightening point landing:
Let’s now put the whole thing in relation to the GeForce RTX 3060, whose RRP should probably be similar. The Radeon RX 6600 is about 2 percentage points behind an MSI RTX 3060 Gaming X, which has already been blown up quite a bit from the factory, and it is only about 15 percentage points behind a Radeon RT 6600XT. This is surprising in that the loss scales almost linearly with the missing number of shaders. Depending on AMD’s design leeway, cards with a higher clock and even higher power limit could also provide a possible tie to the GeForce RTX 3060 here. So bottom line, it’s actually kind of a tie!
Especially in lower resolutions in Full HD (or with restrictions also in WQHD), this card is a safe bet, especially since the gap to the GeForce RTX 3060 is very small. But it’s enough to achieve the targeted playability in full HD really well. In some situations, you will then have to lift one or the other quality slider a bit in WQHD, but no matter. You can also do this in Full HD, but only if you need extremely high FPS numbers. We’d better not even talk about Ultra HD, that’s not going to happen.
Conclusion and final remarks
Let’s separate the whole thing into chip and board partner card first and start with Navi23 in small. The GPU does exactly what it is supposed to do, and it also fits perfectly into the portfolio. It is definitely a safe bet in Full HD and can even stand up to a GeForce RTX 3060. For the next bigger cards, however, the power is missing, there is simply nothing to get in the average of all games, not even through possible overclocking. The sudden weakness in the higher resolutions is symptomatic here as well, but not of concern because the product is explicitly advertised for Full HD.
In terms of price, the Radeon RX 6600 is in line with the GeForce RTX 3060 in terms of MSRP, although the current price is so surreal that the MSRP, which only serves as a comparison, also seems quite pointless. At the moment, everything that has a plug or a socket is selling like hot cakes anyway, so I won’t get into a price discussion here either, because that would be pure prognostication without any decency. What can be said, however, is that people will buy what is available and, in the end, success is more likely to be determined by availability on the counter.
It’s hard to judge the XFX RX 6600 SWFT 210 SPEEDSTER 8GB, because without the original fans it wouldn’t be an objective judgement. But you at least do a lot right within the limits set by the chip, if not everything. A very favorably equipped board meets an ultra-light and sufficiently potent cooler, which cools sovereign and still acts barely audible. This can and must be praised, even if in return I am annoyed by various hotspots on the PCB, which could have been avoided if the PCB had been given more layers, for example. Here though, if I get replacement fans, I will of course do a retest. Furthermore, a card from Powercolor is waiting for a comparison test. I can spoil that already.
Well then? To buy or not to buy? AMD’s GPU fits the target audience, no question. If you are located there, you can buy such a product with a clear conscience. But the price in the store and the actual availability is always such a thing. Let’s hope for the best, because it’s not going to get much worse. And at the risk of repeating myself again, the cards really deserve better than gambling retail chains and selfish miners who don’t give a damn about the environment for some perceived personal gain.
The card was provided to igorsLAB by AMD under NDA for testing with the condition not to fall below the specified release date for the case of the NDA. There was no possible influence of the manufacturer on the test and the results, nor was there any obligation to publish them.
- 1 - Introduction and Overview
- 2 - Test System and Methods
- 3 - Teardown: Cooler, Fand and the Frankenstein Mod
- 4 - Teardown: PCB Analysis and Components
- 5 - Gaming Performance in Full-HD
- 6 - Details: Frames per Second (Curve)
- 7 - Details: Percentiles (Curve)
- 8 - Details: Frame Times (Bar)
- 9 - Details: Frame Times (Curves)
- 10 - Details: Variances (Bar)
- 11 - Power Consumtion of all Single Games and Efficiency
- 12 - Power Consumtion in Detail and different Applications
- 13 - Transients and PSU Recommendation
- 14 - Temperatures, Infrared Analysis and Fans (Noise)
- 15 - Summary and Conclusion
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