Eyefinity with 4 monitors
Here now loses a little exclusivity, after all, you could be from the 3rd Monitor can also work with simple active adapters from Mini-Displayport to DVI, whose unit price of about 25 Euros naturally undercuts the approx. 140 Euros for a Vid-2X very significantly. But since we had the devices here once, we first tested Eyefinity with the 2 Vid-2X and then also with single monitors and two active adapters. By the way, it’s interesting that the usual higher power consumption of the Radeon HD 7970 cards wasn’t noticed when using only one Vid2X adapter in multi-monitor mode, as it unfortunately occurs with two individually connected monitors. But let’s turn to Eyefinity again:
You can live quite well with these two setups, although the matrix of 2×2 monitors is of course visually better. However, you have to use monitors with the narrowest possible frame and without speakers, which are then screwed to a special mount without a stand. Since we unfortunately did not have this possibility on this day for logistical reasons, we only ran the benchmarks with this resolution in order to offer the viewers the visually more impressive variant with the widescreen presentation of both test cards at the end. By the way, the achieved benchmark results are identical for both variants except for the measurement tolerances.
Based on the benchmark results, we can see that we are slowly approaching playable rates again. However, since the goal was to utilize as much memory as possible in order to question a possible added value of the 6GB variant, the maximum settings were again used. If the antialiasing values in the tested games were only halved, all 3 games would already get into playable regions. Without complex edge smoothing, you would even have a quite moderate performance available.
Then, however, the difference between the variants with the differently sized memory expansion is also lost, and only the pure clock of GPU and memory counts. Metro 2033 as extreme widescreen:
Parallel to the reduction of the edge smoothing, the resolution could also be reduced a bit. The result doesn’t look much worse if, for example, you connect four old 19″ TFT monitors together in 5:4 format. Then even 5120 x 1024 pixels are enough for a quite impressive result. Here, too, the large pool could be used to test this variant. You can currently get such monitors quite cheaply, and a conversion as a small video wall should not tear extremely large holes in the budget.
At 5120 x 1024, even Heaven runs quite smart again
Interim summary
Eyefinity works quite passably and interconnecting the monitors via Vid-2X is much easier than configuring them individually. On the other hand, the price of these splitters is very high, so that a new purchase with four monitors and small, active adapters from Displayport to DVI is much cheaper. With six monitors, it is better to use a special Eyefinity 6 card or two graphics cards in dual-GPU mode, because the frame rates are usually too low with such high resolutions to get by with a single card.
But what does our comparison between the two tested cards tell us? The higher the resolution, the clearer the advantage of the larger memory capacity. But you have to put it into perspective that even the up to 10% higher frame rates are in regions that are far too low for a gaming experience. Thus, we cannot attest a really usable advantage to the card, which costs more than 600 Euros, and the field of application, where such memory expansion stages really make sense, will probably remain very limited. We also want to mention that the cooling of both cards still worked excellently at these very high temperatures, although the Gigabyte 5X was surprisingly much quieter at similar GPU temperatures despite the many small fans.
- 1 - Einführung und Übersicht
- 2 - Unboxing und Features
- 3 - Platine, Kühlsystem und Stromversorgung
- 4 - Taktraten und der Lethal Boost
- 5 - Takt und Leistungsaufnahme bei Vollast
- 6 - Takt und Leistungsaufnahme beim Gaming
- 7 - Temperaturen und Lüfterdrehzahlen
- 8 - Lautstärkevergleiche im Video
- 9 - Wir bauen ein Eyefinity-System
- 10 - Eyefinity 6 und Benchmarkergebnisse
- 11 - Eyefinity 4 und Benchmarkergebnisse
- 12 - Zusammenfassung und Fazit
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